Nuka1195's repository for unofficial plugins and scripts with the SVN Repo Installer

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Nuka1195 Offline
Skilled Python Coder
Posts: 3,914
Joined: Dec 2004
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Post: #11
multipath = more than one path?

add <path>plugin://programs/</path> and the installer, if it's installed will be listed in your programs.

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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TheBoxMan Offline
Fan
Posts: 351
Joined: Jan 2007
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Rainbow    Post: #12
It looks like there's not much uptake for this idea. Which is a real shame as it's an excellent idea. Are developers aware the SVN plugin exists? Possibly it could be the hastle of actually learning how to upload/submit their work there?

I'd love to see all the plugins installable through this method....

Perhaps we should pro-actively message those who've coded the plugins requesting permission for the add?

hmm perhaps we should even say we're adding it in so long and if they don't wish that please get in touch with us at any time? (given most plugins are released as open source that *should* be fine if more than a little cheaky).
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Jeroen Offline
Skilled Skinner
Posts: 1,882
Joined: Feb 2008
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Location: The Netherlands
Post: #13
TheBoxMan Wrote:It looks like there's not much uptake for this idea. Which is a real shame as it's an excellent idea. Are developers aware the SVN plugin exists? Possibly it could be the hastle of actually learning how to upload/submit their work there?

I'd love to see all the plugins installable through this method....

Perhaps we should pro-actively message those who've coded the plugins requesting permission for the add?

hmm perhaps we should even say we're adding it in so long and if they don't wish that please get in touch with us at any time? (given most plugins are released as open source that *should* be fine if more than a little cheaky).

The potential of this plugin is great, and I would make use of it very often if there would be something to get.

I was wondering why this plugin doesn't just use the skin and scripts repository in the already available SVN? Would this be considered bad ethics or something? They're all open source right? And I assume a script or plugin developer likes to see his creation used.
I say go for it and just add it Confused
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TheBoxMan Offline
Fan
Posts: 351
Joined: Jan 2007
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Rainbow    Post: #14
Jeroen Wrote:The potential of this plugin is great, and I would make use of it very often if there would be something to get.

I was wondering why this plugin doesn't just use the skin and scripts repository in the already available SVN? Would this be considered bad ethics or something? They're all open source right? And I assume a script or plugin developer likes to see his creation used.
I say go for it and just add it Confused

It's all or mostly all open source. I suspect its simply courtesy that's getting in the way. I do think we should definately encourage developers to add their plugins to this SVN. It'll would be a great resource for the community (not to mention save us all FTPing every update accross - which while extremely easy is more hastle!).
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Voinage Offline
Banned
Posts: 856
Joined: Mar 2008
Location: England
Post: #15
If anyone wants to add my plugins to the SVN, that`s fine.
I think a full collection of all the plugins is a good idea, for neatness and efficiency.

Thanks , Voinage.
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TheBoxMan Offline
Fan
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Rainbow    Post: #16
Voinage Wrote:If anyone wants to add my plugins to the SVN, that`s fine.
I think a full collection of all the plugins is a good idea, for neatness and efficiency.

Thanks , Voinage.


I'll try to get this done after my exams, well asuming no1 else does it in the interim.

Although once it's done it would probably be easier to use SVN for all new plugins straight away - that way we know people are downloading the latest version, and we won't need to upload 2 and 3 places.

This idea has a lot of potential.
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nate12o6 Offline
Senior Member
Posts: 140
Joined: Dec 2006
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Post: #17
Is it possible to link to the svn directly from xbmc? That would be pretty sweet.
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Gamester17 Offline
Team-XBMC Forum Moderator
Posts: 10,595
Joined: Sep 2003
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Location: Sweden
Wink    Post: #18
Voinage Wrote:If anyone wants to add my plugins to the SVN, that`s fine.
PM Nuka1195, he will be able to give you access so that you can upload and update them yourself.

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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blittan Offline
Team-XBMC Handyman
Posts: 1,714
Joined: Jun 2004
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Location: Sweden
Post: #19
Voinage added to the svn!

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
If you don't have the time to read them, please don't take the time to post in this forum!
For troubleshooting and bug reporting please make sure you read this first.
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nicoli_k Offline
Team-XBMC Forum Moderator
Posts: 659
Joined: May 2008
Reputation: 0
Location: USA
Post: #20
I can't wait until Voinage's plugins make it to the SVN. It'll be so much easier than searching through the forums for his latest and greatest.

Keep up the great work. It's highly appreciated.
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