Nuka1195's repository for unofficial plugins and scripts with the SVN Repo Installer

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Rob Loach Offline
Junior Member
Posts: 25
Joined: Jul 2008
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Location: Toronto, ON
Post: #41
First of all, this is awesome, and should somehow become part of core Xbmc. Secondly, it would be nice if it could handle checking for script updates. Third of all, should we report bugs we find with the individual plugins to http://code.google.com/p/xbmc-addons/issues/list ?
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rwparris2 Offline
Team-XBMC Python Developer
Posts: 1,341
Joined: Jan 2008
Reputation: 2
Location: US
Post: #42
Rob Loach Wrote:First of all, this is awesome, and should somehow become part of core Xbmc. Secondly, it would be nice if it could handle checking for script updates. Third of all, should we report bugs we find with the individual plugins to http://code.google.com/p/xbmc-addons/issues/list ?

I can't say how you should be reporting bugs, but as someone who has a few plugins there, I never ever check that issues tracker.

Your best bet in my opinion would be to search for the plugin/script's release thread and post any problems/requests/thanks there.

Always read the XBMC online-manual, FAQ and search and search the forum before posting.
For troubleshooting and bug reporting please read how to submit a proper bug report.

If you're interested in writing addons for xbmc, read docs and how-to for plugins and scripts ||| http://code.google.com/p/xbmc-addons/
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Nuka1195 Offline
Skilled Python Coder
Posts: 3,917
Joined: Dec 2004
Reputation: 17
Post: #43
Quote:
[SVN Repo Installer]
- changed: version -> 1.2
- changed: added support for tags branch

link in first post

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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rwparris2 Offline
Team-XBMC Python Developer
Posts: 1,341
Joined: Jan 2008
Reputation: 2
Location: US
Post: #44
Tags? Cool... just a few questions though...

How exactly will this work in regards to the Repo Installer?

Will it automatically grab the "tagged" version if one exists?
Can multiple tags coexist? Will the Installer figure out which is newer?

And finally, is there a good reason for someone like me to use tags?
I do minor changes in my own SVN then commit them to xbmc-addons when I'm good and ready (and confidant they'll work as expected). What would be the benefit of using tags?

Always read the XBMC online-manual, FAQ and search and search the forum before posting.
For troubleshooting and bug reporting please read how to submit a proper bug report.

If you're interested in writing addons for xbmc, read docs and how-to for plugins and scripts ||| http://code.google.com/p/xbmc-addons/
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Nuka1195 Offline
Skilled Python Coder
Posts: 3,917
Joined: Dec 2004
Reputation: 17
Post: #45
a good reason for tags is if you add a new feature that requires an upto date xbmc build. older users are stuck.

this update does nothing automatically. it just has a new repo.xml for the tags branch

this is still just a temporary installer Smile

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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Nuka1195 Offline
Skilled Python Coder
Posts: 3,917
Joined: Dec 2004
Reputation: 17
Post: #46
Developers please remove any plugins or scripts from xbmc-addons and xbmc-scripting svn's if they are not going to be maintained or if they are unfixable.

thanks

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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Voinage Offline
Banned
Posts: 856
Joined: Mar 2008
Location: England
Post: #47
Will do.
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Nuka1195 Offline
Skilled Python Coder
Posts: 3,917
Joined: Dec 2004
Reputation: 17
Post: #48
Quote:
[SVN Repo Installer]
- changed: version -> 1.3
- changed: no more settings, just list the repos for the user to choose. (it was impossible to choos the repo if your skin did not have a link to programs window)

link to zip in first post

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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rwparris2 Offline
Team-XBMC Python Developer
Posts: 1,341
Joined: Jan 2008
Reputation: 2
Location: US
Post: #49
Should platform-specific plugins be marked as such?

I personally have only tested my plugins on windows and somewhat on xbox.

Always read the XBMC online-manual, FAQ and search and search the forum before posting.
For troubleshooting and bug reporting please read how to submit a proper bug report.

If you're interested in writing addons for xbmc, read docs and how-to for plugins and scripts ||| http://code.google.com/p/xbmc-addons/
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Nuka1195 Offline
Skilled Python Coder
Posts: 3,917
Joined: Dec 2004
Reputation: 17
Post: #50
nah, if they run on windows, they should run on other platforms, so let people report bugs and then fix them.

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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