Porting XBMC to Mac OS X (Leopard) - Developers only!

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dogk1cker Offline
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Location: Frost Bite Falls, Mn
Post: #121
elan:

Dooood, you should run for president!! I'll vote for you!!

Keep up the good work.

Dogk1cker
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elan Offline
Team Plex
Posts: 278
Joined: Dec 2007
Location: Maui
Post: #122
@Dogk1cker: Thanks! However, I can't accept your endorsement unless you refrain from abusing Canines. Barkley just doesn't approve.

@jerkychew: Thanks for the link. I read through it, doesn't look relevant for us (I think).

@griffore: Release builds work now. I need to check in quite a bit of stuff, trying to finish up a next release first.
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gold Offline
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Post: #123
I don't know if this is the appropriate place to post this, but here's a patch against the latest linuxport branch that allows XBMC to build on OS X:

http://www.xmission.com/~gold/xbmc_osx_patch.diff

This fixes several compile and link errors, as well as a few compile warnings. Note that you'll need to install pcre and python24 via MacPorts.
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elan Offline
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Location: Maui
Post: #124
gold Wrote:I don't know if this is the appropriate place to post this, but here's a patch against the latest linuxport branch that allows XBMC to build on OS X:

http://www.xmission.com/~gold/xbmc_osx_patch.diff

This fixes several compile and link errors, as well as a few compile warnings. Note that you'll need to install pcre and python24 via MacPorts.

Nice work, Gold! I'll be incorporating this patch into my tree and checking in shortly.

Thank,

-elan
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