2008-06-08, 18:27
Sounds like perhaps some ATI users could help out by drop shipping him a new video card
d4rk Wrote:Unfortunately I can't until the 19th, because I won't have access to ATI cards before then.
Quote: string shaderv =TO
"void main()"
"{"
"gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;"
"gl_TexCoord[1] = gl_TextureMatrix[1] * gl_MultiTexCoord1;"
"gl_TexCoord[2] = gl_TextureMatrix[2] * gl_MultiTexCoord2;"
"gl_TexCoord[3] = gl_TextureMatrix[3] * gl_MultiTexCoord3;"
"gl_Position = ftransform();"
"}";
Quote: string shaderv =Notice how i've swapped around the indexes of gl_TextureMatrix and gl_MultiTexCoord.
"void main()"
"{"
"gl_TexCoord[0] = gl_TextureMatrix[2] * gl_MultiTexCoord2;"
"gl_TexCoord[1] = gl_TextureMatrix[0] * gl_MultiTexCoord0;"
"gl_TexCoord[2] = gl_TextureMatrix[1] * gl_MultiTexCoord1;"
"gl_TexCoord[3] = gl_TextureMatrix[3] * gl_MultiTexCoord3;"
"gl_Position = ftransform();"
"}";
Quote: if (!glewIsSupported("GL_ARB_texture_non_power_of_two") && glewIsSupported("GL_ARB_texture_rectangle"))in xbmc\cores\VideoRenderers\LinuxRendererGL.cpp
{
m_textureTarget = GL_TEXTURE_RECTANGLE_ARB;
}
elupus Wrote:Well since most of you compile yourself.. it's a quite easy sourcecode change.
file: xbmc\cores\VideoRenderers\VideoShaders\YUVRGBShader.cpp
02:15:01 T:3070683040 M: 8482816 NOTICE: GL: ARB shaders support detected
02:15:01 T:3070683040 M: 8462336 NOTICE: GL: Selecting Single Pass ARB YUV2RGB shader
02:15:01 T:3070683040 M: 8462336 NOTICE: GL: No vertex shader, fixed pipeline in use
02:15:01 T:3070683040 M: 7540736 NOTICE: GL: OpenGL version 1.3 detected
02:15:01 T:3070683040 M: 7540736 NOTICE: GL: NPOT textures are supported through GL_ARB_texture_rectangle extension
elupus Wrote:Another fix is to comment out these 3 lines:
in xbmc\cores\VideoRenderers\LinuxRendererGL.cpp
eversmann Wrote:Hi guys!
Being following the software from the xbox versión, now on my linux i'm very excited with it. Congrats fo everyone in the proyect. you're superb guys!! Keep it up!!! ;-)
Have the same issue, Ati Radeon 9800pro, latest drivers, Ubuntu hardy, same green screen/flurred image.
I'll wait for this fix to hit the ppa repository, i'll compile by myself if it takes too long, but wanted to say that, looks like most of the ati users have it.
regards.
elupus Wrote:My fixes wasn't for green screen. It was for the screen shot a few posts earlier. And both fixes at the same time are wrong. The second fix, will break the first fix .
elupus Wrote:What remains is to know when to enable the bugfix. It's a utterly silly fix that shouldn't be needed, and it will break gfxs implementing stuff correctly. Thus it's probably be a setting in advancesettings.xml.