Migration to linux-xbmc

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d4rk Offline
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Post: #11
gsohler Wrote:I would prefer the linux version of xbmc on xbox linux over the original one because:

* I trust ext2fs more than fatx
* i could run some programs parallel to xbmc (like a media server), on the same hardware

Linux on xbox only supports software OpenGL, therefore it will be super slow (it will crawl because the CPU is slow). In addition, I doubt Linux on xbox has all the dependencies that linuxport needs (SDL,etc).

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Jezz_X Offline
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Post: #12
but it just wont work well because xbox is a directx only platform and xbmc_linux is designed around opengl and any linux on xbox that runs it will be in a directx wrapper
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topfs2 Offline
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Post: #13
d4rk Wrote:Any h/w OpenGL is better than SDL 2D, so I wouldn't recommend --disable-gl unless the OpenGL drivers are downright unusable.

gsohler, the black screen you got is because you ran the executable from the source tree. Please read the README and follow the build instructions.
Oh i've totally missunderstood the req's then Smile Thought XBMC wouldn't even start without OpenGl 2.0 that's why I sugested it. So it works with lower req but slower? cool for me because a planed mini itx build of mine might not have gl 2.0

rodalpho Wrote:Also (no edit on this forum!) I think he meant "glxinfo", not gl-info.
Oh cool! both worked for me Smile gl-info and glxinfo. the first might be nvidia specific? oh well )


P.S I don't understand why you'd like to trade a stable system as XBMC for the alpha version of the linux, especially for the xbox. A pc i'd understand, on the xbox it seems useless when the native kicks ass.

Although xbmc for linux is a godsend, just need to praise it because it's just bugfixes away (in comparison) to kick linux HTPC apps ass Smile
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BLKMGK Offline
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Post: #14
The old XBOX has a 733mhz P3 and a sparse 64megs of RAM. It's not got a chance of playing anything terribly HD directly or via Linux. Much as I like the formfactor and ability to play XBOX games Linux on more open and powerful hardware is really the way to go.
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Gamester17 Offline
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Exclamation  Please! Post: #15
@gsohler, please, (REALLY PLEASE!), read through this article a few times => http://xboxmediacenter.com/wiki/Linux_port_project
That article describes what the "XBMC for Linux" (Linux port of XBMC) project is all about, including set limitations and boundaries.

The "XBMC for Linux" (Linux port of XBMC) will never be supported on an Xbox! ...even if there was OpenGL 3D hardware-accelerated device-drivers available for the Xbox (which there are not); a full Linux operating-system has too much overhead to run XBMC for Linux on a 733Mhz Intel Pentium III processor with only 64MB shared memory (shared memory meaning that the Xbox only has a total of 64MB memory which is shared between the graphics controller and the system).

@gsohler, other than than we really appreciate your enthusiasm about XBMC for Linux and ambition to submit patches for new features, but you/we have to be realistic about what platforms it will run on. If you like to run XBMC on your Xbox game-console then use the native Xbox version and built a separate Linux PC on which to store you media files (audio/video) and share that over the network (that storage server can be a older PC), however if you like to consolidate everything into one machine then that machine should not be the Xbox, instead go for a better more modern PC which can handle the multitasking load that you require.

Thanks for listening and understanding.

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Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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