Custom Vortex visualizations presets and transitions

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whoknowswhat Offline
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Big Grin  Custom Vortex visualizations presets and transitions
Post: #1
Hello,
I am interested in extending the visualizations, new images and such.
Ex. New visualizations that can be themed to a skin.

How do I make these .vis files I see, that is a great place for me to start learning this.
Thanks for your help.
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SleepyP Offline
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Post: #2
think you wanna look at this part of the source code:
http://xbmc.svn.sourceforge.net/viewvc/x...lizations/

Catchy Signature Here
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Gamester17 Offline
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Wink  Vortex presets and transitions
Post: #3
You does not need source code in order to make presets for our Vortex visualisation, see:
http://www.xboxmediacenter.com/wiki/?tit...evelopment

also see these two topics that are stickys in this forum:
http://forum.xbmc.org/showthread.php?tid=22415
and:
http://forum.xbmc.org/showthread.php?tid=22365

They work similar to that of Milkdrop presets but are more flexible if I understand correct Cool

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jazzen Offline
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Post: #4
would be nice with some new ones... i like this much better than the milkdrop.

Is there more presets than in the tech build somewhere?
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MrC Offline
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Post: #5
Glad you like it. Unfortunately there are no new presets apart from some by Morte0815 that you can find in this forum. I was going to add them to SVN but forgot all about it.

One of his presets didn't work properly because of a bug in the version of AngelScript I used so I started updating Vortex to use a newer version along with adding on screen display of compilation errors and a few other bug fixes. But I got distracted by some other things that were going on (usually the pub) so I never got it finished. I may take another look at it and try to add some more effects and presets while I am at it.

Please feel free to create and contribute your own presets though!

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Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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jazzen Offline
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Post: #6
Sounds great... Presets including the CoverArt are really appreciated..

Let the pud rest for a while and give us some nice sheit Wink

thnx for creating this.
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stuaxo Offline
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Post: #7
Did you ever find time to chuck these in ?
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formsoldier Offline
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Post: #8
Hey guys. First post here. When you say Visualizations, are you referring to visualizers for music playback on the XBMC?

Cheers
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stuaxo Offline
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Post: #9
formsoldier Wrote:Hey guys. First post here. When you say Visualizations, are you referring to visualizers for music playback on the XBMC?

Cheers

Yes
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formsoldier Offline
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Post: #10
stuaxo Wrote:Yes

Ah, sweetness.

Question, is it possible for you guys to port the visualizers from say... iTunes? Or is all of Apple's source closed to the public?
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stuaxo Offline
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Post: #11
formsoldier Wrote:Ah, sweetness.

Question, is it possible for you guys to port the visualizers from say... iTunes? Or is all of Apple's source closed to the public?

It would be possible to port the vis to itunes, but not sure anyone here wants to do it though (I might be wrong).

But feel free to give it a go as it'd be really cool Smile

If you just want milkdrop then thats already available for winamp, and there is project-m for itunes.


But if you were thinking on doing any porting, then don't port it to itunes, get vortex working on xbmc for windows and ubuntu first, then can think about porting the vis to other music players - I think vortex is xbox only at the moment, but I might be wrong about this.
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aaaaaakash Offline
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Post: #12
i think he's asking if the itunes visualizer (magnetosphere) can be ported TO XBMC. i too am interested.
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dreamer538 Offline
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Post: #13
Hi guys,

found this topic as the only one with magnetosphere visualizer and xbox.
I really love this visualizer (which is iTunes default one) and it would be so cool to port it to the XBMC project.

Do you have any progress with this or at least has anyone tried working on it?

Additionally, maybe anyone could suggest a visualizer, which is similar to the magnetosphere one?
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