Internal resolution on 1.6 xboxes.
#1
Hey, just a quick question as it's kinda bugging me and i can't find the answer anywhere else...

On a 1.0-1.5 box, you have (at least for pal) 720x576 skins, presumably rendered at that resolution, then output by the connexant/focus chip at the same resolution.

On a 1.6 box, does the same thing happen? I'm guessing not as I've seen a lot of people saying there's no way to change the Xcalibur's internal res of 640x480, so either you're scaling everything down to that, and then letting it be upscaled again for output (to pal at least, i guess it wouldn't change on an ntsc box), or you've somehow figured out how to change the Xcalibur's resolution support so it's rendered in 720x576. Ot have I got that whole thing wrong and The Xcalibur outputs at 640x480 regardless of what's being rendered. Erm... if anyone would like to explain... Big Grin Thanks.
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Internal resolution on 1.6 xboxes.0