nmirza
Senior Member Posts: 289 Joined: Mar 2008 Reputation: 0 |
2008-03-28 22:54
Post: #21
now if i can only convince the developers to drop the opengl 2.0 requirement (if there is one) since it works fine on the same hardware in os x.
|
| find quote |
agathorn
Team-XBMC Developer Posts: 497 Joined: Nov 2007 Reputation: 2 |
2008-03-28 23:05
Post: #22
Well looking at the hardware requirements of each version:
MacOSX: http://wiki.xbmc.org/?title=XBMC_for_Mac...quirements Windows: http://wiki.xbmc.org/?title=XBMC_for_Win...quirements There is definitely a difference. But there is also this: http://wiki.xbmc.org/?title=XBMC_for_Win...or_XBMC.3F Which does state that OGL2 is not REQUIRED for the most part, but is for some functions. Might want to take a gander at that see if it relates to what you are doing. Got Fusion?, a media-centric skin for XBMC. Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() |
| find quote |
Gamester17
Team-XBMC Forum Moderator Joined: Sep 2003 Reputation: 9 Location: Sweden |
2008-03-28 23:10
Post: #23
http://wiki.xbmc.org/?title=XBMC_for_Lin...or_XBMC.3F
http://wiki.xbmc.org/?title=XBMC_for_Mac...or_XBMC.3F http://wiki.xbmc.org/?title=XBMC_for_Win...or_XBMC.3F Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
| find quote |
nmirza
Senior Member Posts: 289 Joined: Mar 2008 Reputation: 0 |
2008-03-29 01:40
Post: #24
i guess this is the point i should give up on getting video to play...my 1080p's work flawlessly outside xbmc via coreavc, also xbmc os x plays them flawlessly, so the mkv 1080p decoder on xbmc is def on par with the coreavc, so my hardware is capable as long as there is good decoder present (c2d 2.0ghz, 1 gb ram), but i guess even though opengl is only recommended someho theres something missing with my drivers or how xbmc interfaces with my hardware and software. not much can be done about it since the program wont even process the video. if i saw some stuttering on video id atleast know hardware is not up to par, but blank video means its not even trying to process the stream.
|
| find quote |
indigocc
Junior Member Posts: 18 Joined: Apr 2004 Reputation: 0 |
2008-03-29 10:09
Post: #25
|
| find quote |
bobrooney_78
Senior Member Posts: 167 Joined: Oct 2003 Reputation: 0 |
2008-03-29 10:21
Post: #26
indigocc Wrote:Did you ever try the ATI fix in this thread?: The MacMini uses an intel chipset (GMA950). Since the GMA950 is often used also in Notebooks, it would be interesting if xbmc would work there. |
| find quote |
bobrooney_78
Senior Member Posts: 167 Joined: Oct 2003 Reputation: 0 |
2008-03-29 10:55
Post: #27
nmirza Wrote:i guess this is the point i should give up on getting video to play...my 1080p's work flawlessly outside xbmc via coreavc, also xbmc os x plays them flawlessly, so the mkv 1080p decoder on xbmc is def on par with the coreavc, so my hardware is capable as long as there is good decoder present (c2d 2.0ghz, 1 gb ram), but i guess even though opengl is only recommended someho theres something missing with my drivers or how xbmc interfaces with my hardware and software. not much can be done about it since the program wont even process the video. if i saw some stuttering on video id atleast know hardware is not up to par, but blank video means its not even trying to process the stream. i think it is a windows port specific problem and since the windows port is only experimental at the moment, i would recommend you to use the osx version for the time being - and switch to itunes from winamp ![]() here some notes from elan reg. gma950 problems: http://xbmc.svn.sourceforge.net/viewvc/x...sion=11461 |
| find quote |
WiSo
Team-XBMC Developer Posts: 2,481 Joined: Oct 2003 Reputation: 0 Location: Germany |
2008-03-29 13:46
Post: #28
Honestly I'm not very deep in the Video render topic but Windows uses the same Renderer like the Linux and Mac port. Wonder why it behave differently.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
| find quote |
CrazyIvan
Senior Member Posts: 159 Joined: Dec 2004 Reputation: 0 |
2008-03-30 02:48
Post: #29
bobrooney_78 Wrote:i think it is a windows port specific problem and since the windows port is only experimental at the moment, i would recommend you to use the osx version for the time being - and switch to itunes from winamp Isn't the OSX port just as experimental? cheers, crazyivan |
| find quote |
bobrooney_78
Senior Member Posts: 167 Joined: Oct 2003 Reputation: 0 |
2008-03-30 12:39
Post: #30
CrazyIvan Wrote:Isn't the OSX port just as experimental? yeah, could be. however, development time for osx specific port has been around 3 1/2 months now vs. windows port of 1 1/2 months. Anyway, amazing progress in both and thanks to all developers! |
| find quote |

![[Image: badge.gif]](http://www.ohloh.net/projects/149/badge.gif)

Search
Help