FanArt for Skins and Plugins support added to XBMC, details for skinners here!
#16
I've got a request for all skinners out there that use FanArt in their skins, could it be possible to put the FanArt control in a separate include, instead of the background include (like most skins), seeing allot of people use includes from the original skin files in their WindowXML scripts and when calling upon the FanArt control within the script will force upon crashing your XBMC.

It's not just for old scripts, but just so new scripts can maintain the current skin style without having to update something hard coded in case something has changed in the skin.

Cheers,
Martomo
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#17
If you skinners support fanart. plugins can now use fanart.

Apple Movie Trailers II has support, you set it up in plugin settings.
For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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#18
Nice.
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#19
Sweet Wink
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FanArt for Skins and Plugins support added to XBMC, details for skinners here!0