Rev. 12405 is erroring when compiling. Hopefully is a small fix.
#1
Here's a pastebin of it. I already tried removing the whole directory and getting a fresh SVN and build again, but same results. And i did notice the

http://pastebin.com/d28c29ff9

I notice this "Rev.12385 - Big merge. Hope it didnt break anything" and was hoping that's why it's not compiling right now. But i did double-check all the files and library stuff. Maybe i still missed something, sorry if i did.
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#2
fixed it.
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#3
nice, just noticed that in the SVN log. (Win32) Fixed Build Errors. Cool!!!
I still use your WiSo test builds hand in hand actually, because last week i noticed for some weird reason, your exe file was 7.96megs but mine was 7.08megs, which i thought was kind of weird since i didn't get any compile errors. And i double checked my setup.
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#4
That's really weird. Which compiler do you use?
looks like you would miss some static libs but this would show unresolved dependencies.
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Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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#5
I compile using Visual Studio 2003. And i have all the proper lib\ files, and added them as mentioned in the wiki instructions. I thought for sure if something was wrong, it would've given me some error's or something. For example. Todays compile i just did (Rev.12429 fixed: gcc warnings) the exe filesize is 7.59 MB (7,962,624 bytes) just to double-check sizes again (Compiled today, April 01, 2008, 10:42:51 PM)
I am simply using the project file, XBMC_PC.vcproj, then selecting using 'Build',"Build XBMC_PC" with '(Release SDL) Win32' selected. Then I also use the svn Build.bat file to make the dx version for use getting all the XBMC directory files, allthough i do wish they would add a Build.bat file to auto-make a complete SDL XBMC version, like you can do with making a complete DX XBMC version. I don't know enough my way around coding to edit the file to work.
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Rev. 12405 is erroring when compiling. Hopefully is a small fix.0