[WINDOWS] GPU assisted video decoding in XBMC for Windows via a custom DXVA renderer?

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natethomas Offline
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Post: #11
Beat me to it, LaTropa!
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ethan_9219 Offline
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Post: #12
@natethomas...thanks, interesting.
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nekrosoft13 Offline
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Post: #13
ashlar Wrote:Never? Or at least until ATI, Nvidia or Intel release hardware acceleration accessible under OpenGL.

why not use purevideo and that ati alternative?

because of license need to be bought from those companies? I mean PowerDVD, TotalTheater, WinDVD has support for that.
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nekrosoft13 Offline
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Post: #14
LaTropa64 Wrote:DXVA works beautifully under Media Player Classic HomeCinema. It's so awesome to see less than 5% CPU usage on 1080p mkv's. It also offers some awesome gpu shaders that enhance the picture quality.

Of course, the user interface of MPC-HC leaves much to be desired as it's nothing more than a player.

Considering the Xbox version is DirectX, how out of the realm of possibility is seeing a DirectX version of XBMC for Windows?

still lacking compared to Purevideo

XBMC biggest flaw is that developers are trying to making it uniform on to many different platforms, then then all platforms suffer.

mediaportal at least has DXVA support
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tslayer Offline
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Post: #15
Why not just use XBMC for Linux where VDPAU is being implemented (and quite far along).

You'll then get hardware gpu decoding.

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nekrosoft13 Offline
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Post: #16
some people don't like linux

but that brings up another question why linux is getting special exception?
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tslayer Offline
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Post: #17
Because vdpau is for unix only. If you find it for windows, please let us know!

http://en.wikipedia.org/wiki/VDPAU

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jmarshall Offline
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Post: #18
It's real simple: Because a developer coded it up for linux.

If a developer comes along that wants to do the same for DXVA or whatever, they're more than welcome to do so.

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tslayer Offline
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Post: #19
jmarshall's answer is better than mine Smile

42.7% of all statistics are made up on the spot

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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natethomas Offline
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Post: #20
I swear I just wrote that.

Edit: I did! I did just write that! On the first page of this very thread, in fact! Nekrosoft, I recommend reading what I write before forcing to a developer to repeat it in shorter sentences.
(This post was last modified: 2009-03-11 04:40 by natethomas.)
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