Intel 945GM Black screen during video

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WiSo Offline
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Post: #11
Dudeman Wrote:Some people dismiss the GMA 950 as incapable of working in XBMC because it doesn't have some capability or functionality.

I'll buy that, but Mac OSXBMC had a nearly identical problem early on, elan (the developer) was able to figure out and fix the blank screen playback.

I assume that we have already this changes in the renderer which of course is also in use on win32. The problem is that every driver may handle things differently and this makes things worse. So what you fix on one platform may break the other.
You need a full time guy with reasonable knowledge to find a workaround for all drivers and cards and that we don't have.

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sjhotz Offline
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Post: #12
I got a Lenovo X60 with the 945 Express Chipset playing video!

Here is the odd thing... its running under Wine in Ubuntu 8.04 (lol!) Video performance and CPU usage is excellent! I got the idea after figuring out that the Ubuntu build would work as well if i just switched the Pixel Shader Method, odd thing is i would have to make a switch every time i started XBMC (and it didn't care which Pixel Shader i choose as long as it was switched and restarted) anyway, food for thought!
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WiSo Offline
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Post: #13
Where did you do the pixel shader change?
I did also some tests on my mac mini with WinXP and it runs fine when I force it to use software rendering.
I'm no OpenGL expert but it looks like that the intel drivers report that the card support GL_ARB_fragment_program but still can't handle shaders (at least OpenGL shaders).
Any further thoughts?

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sjhotz Offline
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Post: #14
It seems to be available under the Video Settings, under player, but only on the Linux Build (and of course the Original Xbox build), whats odd to me is that the Windows build installed via Wine under Ubuntu gives me Video with ZERO issues, just works period, no pixel shader switches required.
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Pukehead Offline
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Post: #15
I have the same problem, black screen but sound and even subtitles.

MSI G31M2 (Intel G31 Express chipset)

Any idea how to get it play right under windows?
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WiSo Offline
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Post: #16
It looks like a driver issue as the same code (shader) works under Linux but not under Windows. Software rendering works but can only be switched during compilation yet afaik.

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Pukehead Offline
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Post: #17
Tried the oldest 14.33 (newest 14.34) G31 from Intels site, no change
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Pukehead Offline
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Post: #18
Pukehead Wrote:Tried the oldest 14.33 (newest 14.34) G31 from Intels site, no change

tried XBMC-SVN_2008-06-16_rev13573-T3CH and it works with that release?!?
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WiSo Offline
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Post: #19
Pukehead Wrote:tried XBMC-SVN_2008-06-16_rev13573-T3CH and it works with that release?!?

If you've used the exe inside (xbmc_pc.exe) then you'll play with the DirectX version. It's only used for skinners and python testers and may be obsolete in the future. This forum is for the SDL/OpenGL version.

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
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