Building a screensaver -- missing xtl.h
#1
I'm looking to create an XBMC screensaver. Is this possible without the XDK? I've downloaded TemplateXBS.rar, but it refers to xtl.h, which I can't find.

Is C++ a requirement for building a screensaver? It's been a long time since I've actually used C++.
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#2
You require the XDK if you want to build an xbox screensaver.

You can probably patch in to directx instead though until you get to the last points. I suspect some of the other screensavers have build options for directx.

You can use plain C if you wish - the dll interface has to export to C names at anyrate.

There's also tools/TestXBS that may be useful for you in SVN.

Cheers,
Jonathan
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#3
Too bad, I don't have the XDK, so there'd be no point in coding a screensaver I can't actually use Sad . I'll probably try to put something together using System.IdleTime(time) and see if I can kick off a python script from there.

Thanks for the confirmation, though.
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#4
I've read that the cpBlobs screensaver doesn't require the XDK, could that be right? It still does reference xtl.h
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