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I wanted to start a thread for suggesting/listing various tools used in development. Since my personal linux development experience is on the light side, it's mostly to help me, but this way everyone can benefit later.
So there's a kdevelop solution included, that's really handy. I've loaded up GHex for hex editing, currently using BareTailPro for log tailing (but it is W32 and requires Wine so not ideal) and have Terminator as my terminal/shell program.
I need a good, preferably lightweight XML viewer/editor right now. The main thing I would like is element collapsing/folding.
-- cheers
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Umbrello seems to be the tool of choice for class modeling.
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Thanks, I totally missed that part of the wiki. I'm really trying to cram here and be productive. I will IM for write access, thanks.
tim
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MELD
This is an amazing, graphical diff/merge tool with SVN support. I used it for about 10 minutes and knew I was in love.
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reading the wiki about developing xbmc on linux there is mentioned that the default tools are Eclipse and a few lines later its kdevelop.
Whats the case here? Like to know if there is a standard tool chosen for developing xbmc and what the pros and cons are. Are there project files for both, etc.
I know most devs use what they like best. Just need een objective practical answer.
Main pc: P3-333 daimond viper
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spiff
Team-Kodi Member
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ide's only gets in my way. 'vim' all the way baby.
i think eclipse is the only gui really used by linux devs. and codelite by one (for debugging purposes only).
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spiff
Team-Kodi Member
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well; from my personal experience it's a choice between
crashes-if-u-look-at-it-hell (kdevelop)
vs
slower-than-molassis-hell (eclipse)
i.e. a choose your poison scenario