maccabbi
Junior Member Posts: 15 Joined: May 2008 Reputation: 0 |
2008-06-18 07:31
Post: #21
OS X users can head over to http://web.mac.com/maccabbi/Leo/Welcome.html and download an early alpha... I can't make an xpr or test things out on anything but a mac so if some other users want to test it on their machines or try compiling an xpr, contact me.
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topfs2
Team-XBMC Developer Joined: Dec 2007 Reputation: 8 |
2008-06-18 11:28
Post: #22
You can repack it using normal zip? never used .pkg on linux/windows and I suspect more than me will stumble on that
![]() /Topfs2 If you have problems please read this before posting Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() "Well Im gonna download the code and look at it a bit but I'm certainly not a really good C/C++ programer but I'd help as much as I can, I mostly write in C#." |
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maccabbi
Junior Member Posts: 15 Joined: May 2008 Reputation: 0 |
2008-06-18 16:31
Post: #23
sure, I'll have it up on the site in a few min, as a second torrent... keep in mind it has not been tested on linux, windows ect so I have no clue how well it will work
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snuggidk
Junior Member Posts: 41 Joined: May 2008 Reputation: 0 |
2008-06-18 16:40
Post: #24
I will test this om linux in a few hours too see how it works
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Gamester17
Team-XBMC Forum Moderator Joined: Sep 2003 Reputation: 9 Location: Sweden |
@maccabbi, please let us know if you plan on open sourcing it and if so if you would like to join the official XBMC Skinning Project (a sub-project of XBMC for skinners and their open source skins).
As long agree to not violate any copyrights and ask before you modify anyone else's skin in the SVN (or wait until you have been asked) then register an account on SourceForge.net if you do not already have one and PM me the username so I can add you to the project with full write access to the SVN and the trackers (for bugs, patches and requests). Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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Jezz_X
Team-XBMC Skinner Joined: Jun 2006 Reputation: 55 Location: Earth |
2008-06-19 00:19
Post: #26
maccabbi Wrote:sure, I'll have it up on the site in a few min, as a second torrent... keep in mind it has not been tested on linux, windows ect so I have no clue how well it will work Unless elan has allready made changes that break compatibility with the rest of the ports (haven't seen it in his changelogs) any skin that runs on His OSX version should run fine on any XBMC Skins I have done.... ![]() And others in the past... Want to know what I'm working on currently? Check me out on Google+ |
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aart
Senior Member Posts: 132 Joined: Jun 2007 Reputation: 0 Location: Netherlands |
2008-06-19 01:32
Post: #27
downloaded it and ran it on my pc, but it crashed. I noticed the xpr is rather big (86MB). Maybe you should compress or resize the png's a bit. and the Build created a bunch of folders within 'media', such as 'tv', 'apps', 'default wallpaper'. But these are all empty tho.
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aart
Senior Member Posts: 132 Joined: Jun 2007 Reputation: 0 Location: Netherlands |
2008-06-19 02:08
Post: #28
[edit] compressed the images with xpr-express (lowered quality). Now I've got an xpr-file of just 18megs and no additional folders. This is working fine for me in xmbc_pc so far. props for the great job you did on this!
Will test it on my box also. |
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maccabbi
Junior Member Posts: 15 Joined: May 2008 Reputation: 0 |
2008-06-19 07:59
Post: #29
xpr? there is no xpr its just a folder
I am working on getting the mb down a bit |
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marlboroman1
Fan Joined: Aug 2007 Reputation: 0 |
2008-06-19 11:27
Post: #30
I gave it a go on the windows port and I got the message about 2.0 skin compliance so there must be some kind of compatibility issue
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