Hy all,
Rudd can you give us a sign, are you still in this project??
[GSoC] GPU hardware assisted H.264 decoding via OpenGL GLSL shaders - developers only
lucx
Junior Member Posts: 1 Joined: Sep 2008 Reputation: 0 |
2008-09-08 13:08
Post: #31
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malloc
Team-XBMC Developer Posts: 1,062 Joined: May 2004 Reputation: 0 |
2008-09-08 22:17
Post: #32
I can tell you that Rudd is very busy with other work (over committed himself) but is still very much interested in this project. Rudd has also joined xbmc permanently, so don't expect this project to die.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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bb10
Member Posts: 87 Joined: Feb 2008 Reputation: 0 |
2008-09-09 02:00
Post: #33
malloc Wrote:Rudd has also joined xbmc permanently, so don't expect this project to die. Cool, that's nice to hear. ![]() Rudd, good luck with all the stuff you're doing.
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hal2100
Member Posts: 91 Joined: Aug 2008 Reputation: 0 |
2008-09-30 21:29
Post: #34
Hello,
are there any news on this project? I think it is one of the most important features which could be integrated ino XBMC (apart from starting making coffee 10 min before the end of a film). There is no reason to have a oversized CPU just for decoding 1080p movies. Please give us some news. |
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Soju
Senior Member Posts: 110 Joined: Jul 2008 Reputation: 0 |
2008-09-30 21:32
Post: #35
BUMP!
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malloc
Team-XBMC Developer Posts: 1,062 Joined: May 2004 Reputation: 0 |
2008-09-30 22:03
Post: #36
Let the poor man breath. It'll be released when it's done and not a moment sooner. And there will be an announcement so don't worry.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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rwparris2
Team-XBMC Python Developer Posts: 1,341 Joined: Jan 2008 Reputation: 2 Location: US |
2008-09-30 22:08
Post: #37
hal2100 Wrote:apart from starting making coffee 10 min before the end of a film +1 is it on trac yet?
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CapnBry
Fan Joined: Oct 2004 Reputation: 0 Location: Tampa, FL USA |
2008-09-30 23:08
Post: #38
hal2100 Wrote:There is no reason to have a oversized CPU just for decoding 1080p movies.Has anyone profiled the current decoder? My Athlon X2 3800+ can decode 1080p24 H.264 with CABAC under XBMC using only half of a single core.** Sure doing it on the GPU would be fun and all but requiring what currently equates to a single core Athlon 1900+ doesn't seem like an oversized requirement for that file. **Disclaimer: Decode only. Uncompressed YUV frames are discarded before being sent to the renderer. Sure my Athlon X2 3800+ can't actually play the file without dropping frames like crazy and getting out of sync, but there is a lot of room for performance gain in between decode and present currently. |
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Freddo
Skilled Skinner Joined: Apr 2004 Reputation: 13 |
2008-10-01 00:20
Post: #39
I think a lot of people are running windows where the ffmpeg won't use multiple cores so theres a prevailing impression performance isn't up to much even though on linux or mac it's pretty much as fast as anything you'd care to compare with.
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sandos
Member Posts: 99 Joined: May 2008 Reputation: 0 |
2008-10-01 06:17
Post: #40
CapnBry Wrote:Has anyone profiled the current decoder? My Athlon X2 3800+ can decode 1080p24 H.264 with CABAC under XBMC using only half of a single core.** Sure doing it on the GPU would be fun and all but requiring what currently equates to a single core Athlon 1900+ doesn't seem like an oversized requirement for that file. My X2 4800+ has problems even with some 720p, although this is uncommon. I only have one 1080p rip that it doesnt drop a massive amount of frames on. How did you test decoding only? mplayer plus flags or did you do it in XBMC? |
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