Does XBMC for Windows use internal or external codecs?

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tusk Offline
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Post: #21
Sounds straight-forward enough to me. Thanks kragh3d.
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jmarshall Offline
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Post: #22
And to be honest, I doubt whether we'll bother trying to use "local codecs" at anytime - at least not the current crop of developers. The code is opensource, however, so folk are free to add another player that uses DirectShow if folk wish to.

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MonkeyRoach Offline
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Post: #23
anything i get a video with 1080p or with a dts track, i get lagg on the screen.
but when i use regular windows player classic and doesnt lag.

Is xbmc ever going to change the way it handles hidef video like with coreavc.
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MonkeyRoach Offline
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Post: #24
i also want to know if the linux verson has this problem?
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pike Offline
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Post: #25
XBMC (for any platform) doesn't do any hardware acceleration.
Our decoder isn't as quick as Coreavc either.
What this means is that XBMC needs a little more hardware resouces (mainly CPU) to accomplish the same thing that Coreavc does on less.

As FFMpeg get's better at decoding h.264, so will we

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MonkeyRoach Offline
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Post: #26
is there ever going to be option to use your codecs?
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jmarshall Offline
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Post: #27
We never rule anything out, but to be honest I'd consider that unlikely.

CPU is cheap and getting cheaper, and ffmpeg is already fast, and is always getting faster. It won't be long now where the free codecs will do just as well (if not better) than the closed-source variants.

Cheers,
Jonathan

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natethomas Offline
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Post: #28
This thread is crazy. It's like the devs write the words, then the people ignore the words, type "how it ought to be," then, when they aren't agreed with, re-type "how it ought to be." Having just read a Discworld book, I'd say this thread is Ank-Morpork personified.

Some things everyone should keep in mind:

1. External codecs make for instant confusion and headaches to the uninitiated.

2. XBMC devs (to the best of my knowledge) do not work on ffmpeg, even if there is a fairly constant conversation between the dev groups, so asking the XBMC folk for better codecs is an exercise in futility.

3. Please, please, please, please, please do some reading before you decide to talk about hardware decoding. This is not supported and will not be supported until the ffmpeg folks can get AMD and Nvidia to open some key pieces of code.
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MonkeyRoach Offline
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Post: #29
I wish i could use xbmc now instead waiting on a fix on something it should of been doing in the first place.
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jmarshall Offline
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Post: #30
Thanks for your contribution to the forums. This is how it works. If you don't like it, use something else.

Cheers,
Jonathan

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


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