I was going to use the Linux version but having problems getting my USB-UIRT (IR receiver) working with Linux. I'm not a Linux hater but I've wasted 2 days on getting it working when it takes 2 seconds in Windows so Linux is trying hard to make me hate it.
Anyway... I'm just wondering how closely the Win version keeps up with Linux on updates/patches/etc.
Does XBMC work on a Vista x64 or XP x64?
thx
How closely does the Windows version keep up to Linux version?
Livin
Posting Freak Posts: 3,446 Joined: May 2004 Reputation: 17 Location: above ground |
2008-06-22 18:44
Post: #1
I'm not an expert but I play one at work. |
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Geeba
Posting Freak Posts: 1,805 Joined: Sep 2006 Reputation: 0 Location: UK |
2008-06-22 19:27
Post: #2
Windows XBMC running in full glory here on a Quad Core, 4Gb RAM, 8800 Nvidia GFX, nForce Chipset and Vista Ultimate 64Bit! Its great!
I would of thought it would be a few months behind unfortunatly but hopefully it will catch up... the latest version has my Xbox worrid trust me! I'm the same I try not to hate Linux but geeessssss does it have a dam good go! |
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WiSo
Team-XBMC Developer Posts: 2,508 Joined: Oct 2003 Reputation: 0 Location: Germany |
2008-06-22 21:19
Post: #3
The ports a based on the same sources only some platform dependent thinks are different.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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Livin
Posting Freak Posts: 3,446 Joined: May 2004 Reputation: 17 Location: above ground |
2008-06-23 03:42
Post: #4
I know the port is based on the same code, but that does not mean - by default, that all the same features are working. I REALLY think that the Windows version has a ton of potential with Vista Media Center (for PVR) & Sideshow remotes... I'm about to sh!t-can Linux as it is just too much of a PITA and going to load Vista Ultimate x64.
Anyone know if there are any plans to support Sideshow remotes with XBMC? I'm not an expert but I play one at work. |
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spiff
Grumpy Bastard Developer Joined: Nov 2003 Reputation: 82 |
2008-06-23 14:04
Post: #5
why would we want to use such platform dependent crap? such platform dependent crap can however use our event server
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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Rand Al Thor
Collect3 Project Manager Joined: Jul 2005 |
2008-06-23 16:14
Post: #6
@Affini,
I am actually using both Linux and Windows versions. TBH there are no "deal-breaking" issues with Windows that I have seen so far. As mentioned earlier, it is based on the same code so they are very similar. In fact the only issue I have had with the Windows build is the ati.dll issue but a quick search of the forums here solved that right quick. Oh, one more thing. My windows pc is slow as crap with a horrible monitor. That is the main reason I use linux xbmc more often
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Geeba
Posting Freak Posts: 1,805 Joined: Sep 2006 Reputation: 0 Location: UK |
2008-06-23 21:31
Post: #7
Vista Ultimate x64! good choice!! Got a pretty beefy PC with it on but my Vista machine flys! and XBMC loaded and worked first time on it.
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Livin
Posting Freak Posts: 3,446 Joined: May 2004 Reputation: 17 Location: above ground |
2008-06-27 05:00
Post: #8
spiff Wrote:why would we want to use such platform dependent crap? such platform dependent crap can however use our event server good question (even if it was less than elegantly asked) ![]() reason is... there is nothing like it in OSX or Linux... sideshow is a GREAT concept that allows two way communications very inexpensively and allows you a level of control nothing can give you with exception of very expensive systems costing several times as much. thanks for asking!
I'm not an expert but I play one at work. |
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