[WINDOWS] Launcher plugin for XBMC

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zeuss-axis Offline
Senior Member
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Location: Dallas
Post: #31
This may be outside the scope of this launcher, but is there any plan (or current functionality) for auto-launch of apps when XBMC boots? This would be great for the whole 'booting to XBMC as shell" effort

http://forum.xbmc.org/showthread.php?tid=34325&page=6

...and that's why god gave us whiskey.
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[old rig removed] ATV2 4.3 Eden 11b2
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exxo Offline
Member
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Joined: Jun 2008
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Post: #32
How do i add images to the programs?
I cant see the plugin settings but thats propably because i dont have the latest revision.
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leo2 Offline
Skilled Python Coder
Posts: 176
Joined: Jun 2008
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Post: #33
exxo Wrote:How do i add images to the programs?
I cant see the plugin settings but thats propably because i dont have the latest revision.

You can't. not yet.
There are no settings for this plugin.
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leo2 Offline
Skilled Python Coder
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Post: #34
zeuss-axis Wrote:This may be outside the scope of this launcher, but is there any plan (or current functionality) for auto-launch of apps when XBMC boots? This would be great for the whole 'booting to XBMC as shell" effort

http://forum.xbmc.org/showthread.php?tid=34325&page=6
this is out of the plugin's scope. it can't run by itself when XBMC starts.
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kricker Offline
Team-XBMC QA Specialist
Posts: 3,307
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Location: Knoxville, TN
Post: #35
leo2 Wrote:this is out of the plugin's scope. it can't run by itself when XBMC starts.
XBMC can run a script when it starts up. Look at autoexec.py in the wiki. I would think then, someone could probably be modify this script to launch a specific set of items when this happens.

Read this before using these builds.
XBMC win32 SVN builds
Changelog
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kricker Offline
Team-XBMC QA Specialist
Posts: 3,307
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Location: Knoxville, TN
Post: #36
leo2 Wrote:...
5. ability to add arguments to a launcher's command...
What is the syntax for this? There is no example given.

Read this before using these builds.
XBMC win32 SVN builds
Changelog
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leo2 Offline
Skilled Python Coder
Posts: 176
Joined: Jun 2008
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Post: #37
http://leo212.googlepages.com/Launcher0.21alpha.zip

now you can define a folder that holds thumbnails of the launchers and roms.
default is : Q:\userdata\plugin_data\programs\Launcher\thumbs

you can put a files named like the launcher's or rom's name or filename with an extension of "png", "jpg" or "gif" and it will be the thumbnail of this launcher/rom.

for example: if your launcher called "MAME" and it launches "d:\games\Mame\ZetaMAME32\ZetaMAME32en.exe" you can put an image named:
"MAME.jpg" or "ZetaMAME32en.jpg" in Q:\userdata\plugin_data\programs\Launcher\thumbs, and it will be the thumbnail of the launcher.

have fun!

leo
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Rand Al Thor Offline
Collect3 Project Manager
Posts: 917
Joined: Jul 2005
Post: #38
Stilll does not seem to be working on my Vista 32bit machine. It crashes xbmc every time I try to add a program. I will let you know how linux goes later today. Cheers and thanks for all the hard work.
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kricker Offline
Team-XBMC QA Specialist
Posts: 3,307
Joined: Apr 2004
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Location: Knoxville, TN
Post: #39
kricker Wrote:What is the syntax for this? There is no example given.
Okay so I tested this out and it seems to work just fine. I'll do mnore extensive testing of it tonight.

I noticed when I tried setting a launcher when there in no \XBMC\userdata\plugin_data\programs\launcher\launchers.xml already existing, it fails.

Read this before using these builds.
XBMC win32 SVN builds
Changelog
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goku31640 Offline
Member
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Post: #40
Rand Al Thor Wrote:Stilll does not seem to be working on my Vista 32bit machine. It crashes xbmc every time I try to add a program. I will let you know how linux goes later today. Cheers and thanks for all the hard work.

I have it running perfect in Vista 64 bit
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