XBMCTex (XBMC Texture Compression Tool) for skins ported to all platforms
#1
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Hi all,

Incase you missed it first time around, XBMCTex has been ported to all platforms (with the exception of xbox) now, so you don't need a win32 box (or the directx sdk) to build your XPR anymore.

Thanks to AlTheKiller in particular for the work unix-ising all the win32-isms.

Please post below if you have difficulty using it.

Cheers,
Jonathan
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


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#2
does this mean xbox aswell?
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#3
Heh - Nope, probably not enough memory to do it there without quite a few changes. Let's keep it at a no.
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


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#4
jmarshall this is great news.

Will this mean we can compile on OSX as well on the older PowerPC architecture or will it be Intel only
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#5
Not sure - there's quite probably intel-ism's in the code, but you are welcome to try building it.
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


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#6
Hello,
I've noticed a little bug when there is spaces in paths :
Exemple with CEOMR and XBMCTex rev 14120:
PHP Code:
XBMCTex -input "skin/CEOMR Media Center/media/textures.xpr/" -output textures.xpr
Unrecognised command line flag
Media
Unrecognised command line flag
Center/media/textures.xpr/
web/styles/CEOMR Media Center/images\SubMenuShutdowP8         64x16   (55.08waste)
web/styles/CEOMR Media Center/images\SubMenuDash.pnP8         64x16   (67.77waste)
web/styles/CEOMR Media Center/images\SubMenuConfiguP8         64x16   (42.38waste)
... 
then it compiles every texture in current directory.
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#7
You need a second set of escaped quotes for that to work due to how XBMCTex parses the command line (blame winapi). So... XBMCTex -input "\"skin/CEOMR Media Center/media/textures.xpr/\"" -output textures.xpr .
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#8
Thank you! It work munch better.
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#9
Man I feel so out of the loop.
It's been a while since I posted here. I would like to know where I can download XBMCTex because I cant seem to find a link anywhere. I need to compress a few themes up and now I am running ubuntu hardy ONLY (screw dual booting).

EDIT: I found it!

Also is there a way to extract contents of an XPR in linux yet?
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#10
can anyone tell me where to find this? I searched everywhere on sourceforge page .. I need it for OSX .. thanks
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#11
Presently you have to download the entire XBMC source and compile it yourself.
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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#12
I don't get it... In order to create a skin, you need XBMCTex.exe, but....this tool is nowhere available. Whose @ss do I have to kiss in order to get the link for downloading this prog?
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#13
Jee-eSTeke Wrote:I don't get it... In order to create a skin, you need XBMCTex.exe, but....this tool is nowhere available. Whose @ss do I have to kiss in order to get the link for downloading this prog?

Download it from my shared folder http://www.4shared.com/file/105718440/17...MCTex.html
Put it in the folder of images you have and click on it and it will create the textures.xpr for youSmile
XBMC Frodo 12 - Windows 7 - Asrock Ion 330HT - Aeon Nox
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#14
I'd prefer (and I suspect you'd prefer) if you didn't kiss my arse, but you can just grab it from SVN as well:

http://xbmc.svn.sourceforge.net/viewvc/x...BMCTex.exe

Cheers,
Jonathan
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.


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#15
OK, I won't kiss any....
I'll just say "Thank you" Wink

Can anyone of you also tell me how to open existing xpr-files?
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