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Is it possible to run powerpc OSX in QEMU?
I didn't turn up anything with a google search, but if it is, I'd try it out and see if this port looks feasible.
I'm not looking forward to the idea of software opengl rendering on an emulator.
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I have a g4 mac mini (and a g4 powerbook) standing around at home but currently no time to write patches by myself. But if someone is interested, I could set it up with either Linux or OS X, connect it to the Internet and allow access per VNC and SMB or even ssh. I used to work allot in setups like this and it works pretty good. Just edit the files per SMB and compile via VNC.
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2009-01-09, 05:17
(This post was last modified: 2009-01-09, 05:18 by jeremyhu.)
I've got a G5 that I'm trying to get XBMC to work with...
Also, is there an easy way to switch from using the bundled libraries to using the ones already on the system (ffmpeg, libogg, libvorbis, liba52, etc, etc)... I'd like to trim down the 700mb-ish download and eliminate redundencies...
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You're probably best to get some info from davilla or d4rk about this, but in the meantime:
The ones that we load as .so's need to be wrapped in order to interface with our virtual filesystem. Assuming you can still run the wrapping on existing system versions to create new ones to place in XBMC/system/ then you'll possibly be OK. Note that some libraries we modify (ffmpeg for instance).
Cheers,
Jonathan
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I'm not a developer, but would love to test. I have a dual core 2.3ghz G5 with Ubuntu on it. My current XBMC box is old and dying and I would love to use the G5 for XBMC.
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davilla
Retired-Team-XBMC Developer
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Sorry to disappoint but until someone actually works on porting XBMC for Mac to PPC, there's nothing to test.
My fastest PPC box is an 800MHz 12" iBook and XBMC for Mac is going to be a real dog on that. As my AppleTVs are much faster that that iBook, I don't have any real interest in doing the port. I will however keep it in mind as I mess with the make/Xcode project.
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Beenje
Team-XBMC Developer
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Compiling all the external codec/libs was of course one the first thing I did (including the static libs like SDL - I renamed them lib*-powerpc-osx.a).
I first compiled everything in command line. I created the ARCH=powerpc-osx.
When my exe crashed, I compiled using Xcode because I think it would be easier to debug from there.
Btw I saw that Xcode uses libcdio-osx.a whereas in command line it does not use this static lib (it is compiled).
Is there any specific flag I should use to compile SDL on PPC?
I used the script buildSDL-osx.sh. Should I use --disable-altivec? (I saw --disable-nasm is used for x86).