Change clock visibility in fullscreen video
#1
I just started to use Unity and I need to have display of clock and finish time in fullscreen video all the time and not only when player is muted.
So I opened VideoFullscreen.xml and I found that this:
conditional :
<!--time-->
            <control type="group" id="1">
                <animation effect="slide" start="0,0" end="-51,0" time="100" condition="Player.Muted">conditional</animation>
                <include content="DynamicRightBreadcrumb">
                    <param name="breadcrumb1-label" value="$INFO[System.Time(hh:mm)]$INFO[System.Time(xx), ,]" />
                </include>
            </control>
            <include content="DynamicRightBreadcrumb">
                <param name="breadcrumb-top" value="110" />
                <param name="breadcrumb-height" value="34" />
                <param name="breadcrumb-font" value="breadcrumb.secondary" />
                <param name="breadcrumb1-label" value="$INFO[Player.FinishTime]" />
                <param name="breadcrumb2-label" value="$LOCALIZE[31049]:" />
                <param name="breadcrumb2-visible" value="true" />
            </include>
which seems to be the block for this widget. But how I make it be visible and when the video playing? I tried to remove the "Player.Muted" but this didn't change anything.
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#2
I found a way. I cutted the above block and pasted just below "controls" and also changed the contintion to "Player.Playing"
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Change clock visibility in fullscreen video0