Fanart on TV Wall

  Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Post Reply
WaCk0.br Offline
Junior Member
Posts: 23
Joined: Aug 2008
Reputation: 0
Post: #21
skunkm0nkee Wrote:Been doing a bit more playing about to try and get it to fit the projector screen and basically got to the stage I was at yesterday where it doesn't quite fit (this is why I decided to place it across the wall instead).

It's nearly there but I can only (so far anyway!) get it to match up on 3 corners of that projector screen:

Based on the feedback so far most people would prefer to see it within the projector screen (rather than the wall) so if the above is what it will be for now (I'll come back to it later and see if I can crack getting all 4 corners to match!)

I think you can solve the problem by changing the image not the polygon. Looks like the bottom part (image) is distorted, something to do with camera lens.

Photoshop the BG and thats it! Big Grin

I like this view, btw. Pretty cool.
find quote
harryzimm Offline
Posting Freak
Posts: 852
Joined: May 2008
Reputation: 6
Location: Auchtermuchty, Scotland
Post: #22
Looks really nice. looking forward to using it.

HTPC 1 : Acer revo R3700 ion2 HTPC 2 :Apple TV2 HTPC 3 : Apple TV2 HTPC4 Acer revo R3700 ion2 Remote : x2 Riimote2
SERVER : 10TB Ubuntu Server 10.04, dual wintv nova hd s2 cards, tvheadend, Newcs, Omnikey reader, White *Sky uk* Card, Mysql Db, Sabnzbdplus, SickBeard, Couchpotato, FlexRaid. :cool:
--------------------------------------------
[Image: widget]
find quote
Wir3d Offline
Team Razorfish
Posts: 615
Joined: Aug 2007
Post: #23
Skunk do the corners look any better on the XBOX versus PC?
The antialiasing might help this some...
find quote
skunkm0nkee Offline
Team Razorfish
Posts: 1,887
Joined: Aug 2007
Location: London
Post: #24
Wir3d Wrote:Skunk do the corners look any better on the XBOX versus PC?
The antialiasing might help this some...

Haven't really had a chance to try it on the xbox yet but I've been playing with it on the SDL build (where the screenshot comes from) and that should have the same image processing as the xbox I would have thought?
find quote
Gamester17 Offline
Team-XBMC Forum Moderator
Posts: 10,595
Joined: Sep 2003
Reputation: 9
Location: Sweden
Post: #25
skunkm0nkee Wrote:
Wir3d Wrote:Skunk do the corners look any better on the XBOX versus PC?
The antialiasing might help this some...
Haven't really had a chance to try it on the xbox yet but I've been playing with it on the SDL build (where the screenshot comes from) and that should have the same image processing as the xbox I would have thought?
Yeah you would have to as jmarshall to confirm but I do not think that XBMC's skinning-engine and renderers currently uses any different anti-aliasing settings on the Xbox verses the non-Xbox versions, ...feel free to submit a feature request on trac for that (so that we at least do not forget to check).

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
find quote
mfwilli Offline
Member
Posts: 98
Joined: Oct 2007
Reputation: 0
Post: #26
This looks great.

http://forum.xbmc.org/showthread.php?tid=36476
(This post was last modified: 2009-01-12 18:30 by mfwilli.)
find quote
Post Reply