No FanArt support in the original Project Mayhem III skin?

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jarod71 Offline
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Post: #11
PrimusZa1 Wrote:Jezz_X...I successfully ported the Move Fan art display mode from PM3 HD to PMIII and it seems to work like it is suppose to...My big question threw all the my trial and error coding is. Is there some kind of grid you work with? I found the biggest obstacle I had was the position on the screen and size from PM3 HD to PMIII.

any plans to share that with the rest of us? I would live to see pmIII continue to be refined. it is 99.9% perfect now as it is...
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PrimusZa1 Offline
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Post: #12
jarod71 Wrote:any plans to share that with the rest of us? I would live to see pmIII continue to be refined. it is 99.9% perfect now as it is...

Sure...I got a little more tweaking to do with it (textures, ect) and I'll upload a copy. I'm also working on porting the new DVD Thunbnail view to PMIII too.



Jezz_X Wrote:Also the biggest thing that makes it easy is Using the PC versions of XBMC that way you can edit the files directly and just bind a key to reload skin and you get instant update. Unlike having to ftp it to an xbox constantly

Never thought about reloading the skin....Does that work when you change with the views or includes code? I get a instant update without leaving XBMC when I change the Video Nav. But I always have to exit then restart to see what happens with those..
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Jeroen Offline
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Post: #13
PrimusZa1 Wrote:Never thought about reloading the skin....Does that work when you change with the views or includes code? I get a instant update without leaving XBMC when I change the Video Nav. But I always have to exit then restart to see what happens with those..

Some things update without reloading the skin. However when you change something for example that involves calling something in includes.xml you have to reload to see the changes.
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jarod71 Offline
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Post: #14
PrimusZa1 Wrote:Sure...I got a little more tweaking to do with it (textures, ect) and I'll upload a copy. I'm also working on porting the new DVD Thunbnail view to PMIII too.

your my hero dude. good luck on your efforts. I am just getting into xml and the world of skinning, going through the tutorials now. it will be awhile before I can produce something great. looking forward to your progress!
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PrimusZa1 Offline
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Post: #15
I'll give it to you skinners this is not that easyEek Here's a few screen shots so far to show you that is is getting somewhere...

[Image: screenshot003.jpg] [Image: screenshot006.jpg]


Now for a question. How can I figure out what ID is still availible to use (other then picking a random number) The reason I am asking is that I had to lose the old DVDWrapView due to the fact that it was ID 56 too. I tried a few different numbers but all it did was make ALL the views go insto Fanart View:confused2:
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Jezz_X Offline
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Post: #16
In the Video Library there is only 1 ID left to use can't remember what one it is but you are limited to ID's 50 to 59 the way to find out is open up both of the common views xmls and search for the names included in the MyVideoNav.xml

Skins I have done....
[Image: skinsq.png]
And others in the past...

Want to know what I'm working on currently? Check me out on Google+
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PrimusZa1 Offline
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Post: #17
Jezz_X Wrote:In the Video Library there is only 1 ID left to use can't remember what one it is but you are limited to ID's 50 to 59 the way to find out is open up both of the common views xmls and search for the names included in the MyVideoNav.xml


Hmmm, then that will mean if to add the TV fanart like what is in PM3.HD, I will have to sacrafice one of views....Are the ID's broken down by grouping..Like 50-59 is for Views 60-?? is for this...ECT ect?
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Jezz_X Offline
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Post: #18
nah not really broken down as such just some a reserved for certain things like buttons in some windows and the views so XBMC knows what they are. and in media windows 50 to 59 are views which = 10 different views. in other non media windows you can use 50 to 59 for other things

Skins I have done....
[Image: skinsq.png]
And others in the past...

Want to know what I'm working on currently? Check me out on Google+
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jarod71 Offline
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Post: #19
I say sacrifice one of the views. I vote for dvd icon view my self. I mostly use dvd and big icon modes. the tv and movie fanart look amazing! keep up the great work.
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PrimusZa1 Offline
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Post: #20
Jezz_X Wrote:nah not really broken down as such just some a reserved for certain things like buttons in some windows and the views so XBMC knows what they are. and in media windows 50 to 59 are views which = 10 different views. in other non media windows you can use 50 to 59 for other things


It was ID 55 ...It got used bythe Episode Fan art View...Thats OK I got rid of the ID 54 DVDThumbs and changed it to the Original DVDWrap view..So far so good it doing what I want it to do I thinkLaugh I do have a question though:.....Jezz_X what does this do? I moved it around a bunch but it never shows up on the screen..Its in the episode fan art ID section under the labels. I guess I want to know what is label 31011? and what is the ListItem.Overlay:


<control type="label">
<posx>150</posx>
<posy>370</posy>
<width>290</width>
<height>160</height>
<font>font25</font>
<textcolor>grey2</textcolor>
<shadowcolor>black</shadowcolor>
<align>center</align>
<aligny>center</aligny>
<label>31011</label>
<visible>IsEmpty(Listitem.thumb)</visible>
</control>
<control type="image">
<posx>655</posx>
<posy>620</posy>
<width>35</width>
<height>35</height>
<aspectratio>keep</aspectratio>
<texture>$INFO[ListItem.Overlay]</texture>
</control>

Hope I'm not bugging you to much and thanks for the help!
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