Why is textures.xpr protected?

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funkytown Offline
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Posts: 67
Joined: Jul 2008
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Post: #1
I want to edit the textures of mediastream (changing them to max. 960x540) so they will go lighter on my xbox.

Now when trying to extract the textures.xpr in order to resize the images, i discovered that your xpr is protected and therefore cant be extracted and repackaged.

Could please not protect the xpr in future releases or make available an uncompiled version of the skin?

thx 1000x
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funkytown Offline
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Posts: 67
Joined: Jul 2008
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Post: #2
Or why not join the xboxmediacenter skinning project on sourceforge in the first time and hosting your svn there?

http://xboxmediacenter.svn.sourceforge.n...diacenter/
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skunkm0nkee Offline
Team Razorfish
Posts: 1,886
Joined: Aug 2007
Location: London
Post: #3
That'll happen when we get the skin to a point where we're happy with it. At the moment there's still quite a bit of work we want to do before we relinquish it fully
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