[PATCH] Fix for build.sh
#1
Hey Everyone,

Just started messing with the XBMC code. I started using the build.sh script which works great for the most part. I found an issue where it only copied the original 'Project Mayhem III' skin to the skin directory under BUILD. I could see why you would not want to copy everything from the other skins directory because people might have a lot of different skins and you don't necessarily want to copy everything as it might take more time then you need to spend on it. However, as it was build.sh did not work. This was because the default skin that it was looking for when I ran xbmc.bin was the PM3.HD skin which did not get copied over. So I updated build.sh to copy over both of the Project Mayhem skins.

Take a look at the ticket, if anyone wants to know more. I attached the patch to it as well.
http://trac.xbmc.org/ticket/5170
Reply
#2
hi,

the reason build.sh does not copy both skins is that it is deprecated. use the normal configure && make && make install method
Reply

Logout Mark Read Team Forum Stats Members Help
[PATCH] Fix for build.sh0