[RELEASE] The Weather Channel (TWC) - Supplemental Script

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Nuka1195 Offline
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Post: #16
thanks and your welcome,

jeffbacon, good info, maybe if the user supplied there own cookie i could use that, i have no way to click that link. i'll play around later.

new update, adds avg info for weekend for days expired.

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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Livin Offline
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Post: #17
any chance we can replace the default Weather screen with this?

I'm not an expert but I play one at work.
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rwparris2 Offline
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Post: #18
Livin Wrote:any chance we can replace the default Weather screen with this?

In whatever skin you're using, you could point the weather button/item to this script instead of where it normally points to by modifying the XML

Always read the XBMC online-manual, FAQ and search and search the forum before posting.
For troubleshooting and bug reporting please read how to submit a proper bug report.

If you're interested in writing addons for xbmc, read docs and how-to for plugins and scripts ||| http://code.google.com/p/xbmc-addons/
(This post was last modified: 2009-09-12 04:10 by rwparris2.)
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jeffbacon Offline
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Post: #19
Nuka1195 Wrote:jeffbacon, good info, maybe if the user supplied there own cookie i could use that, i have no way to click that link. i'll play around later.

(even though I'm posting a lot on metric integration the script rocks already)

If that UserPreferences cookie doesn't have the city code in it (which I don't think it does as there's a LocID cookie with that in it) then maybe you can hard-code a UserPreferences that has metric set.
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flamez Offline
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Post: #20
Great work!!! I really like it alot! Thanks again for all your Hard work!
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Nuka1195 Offline
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Post: #21
thanks,

updated again, here you can see the alert message.

[Image: weekend.jpg]
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if i can use the cookie, it will always be one way or the other, so city code doesn't matter. I don't think Smile

this script was really meant to supplimeant xbmc weather page. it's better to have a link in the weather page to call the script, though you are free to do what you want. i know pmiii doesn't have the link. hint Smile

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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Livin Offline
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Post: #22
yup... will need to add a link to the AEON skin!

I'm not an expert but I play one at work.
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Nuka1195 Offline
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Post: #23
ok, i have it working, need to clean it up. so a dfay or two. thanks for the help jeffbacon

[Image: celcius.jpg]
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For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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Nuka1195 Offline
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Post: #24
english / metric setting now in svn. also partial navigation fix.

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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Geeba Offline
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Post: #25
Looks really nice! looking forward to trying it... problem is I've never worked out how to use tortoise SVN... Confused anywhere else I can get a copy?
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Nuka1195 Offline
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Post: #26
you can grab the packaged svn installer and download any script plugin skin in the svn.

http://forum.xbmc.org/showthread.php?tid=29911

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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Geeba Offline
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Post: #27
Thanks Nuka! missed that one somehow....
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haken Offline
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Smile  Polish language file for the script
Post: #28
This script is AMAZING!
Here you can find Polish language file: http://www.solidexpert.com/polish_weather.zip
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timdog82001 Offline
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Post: #29
are any of you guys using linux with this? It crashes out of xbmc when I try to run it and freezes the computer. I have to restart x and log back in.
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Nuka1195 Offline
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Post: #30
bug in xbmc, it's being looked at. it fails on osx also.

thanks for the polish language file. i've added a couple more strings not in svn yet.

For python coding questions first see http://mirrors.xbmc.org/docs/python-docs/
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