2008-12-26, 19:35
Hi. I'm having some problems with XBMC on my Intel G45 board. If I use latest X from git instead of the standard Ubuntu 8.10 packages, XBMS uses "software rasterizer" instead of Mesa OpenGL. I see nothing in the log that helps me. I need X from git to make hdmi audio work. Anyone who knows how I can debug this? This seems to be the relevant parts of the XBMC log:
18:22:42 T:3066402592 M: 30371840 DEBUG: Constructing surface 1280x720, shared=(nil), fullscreen=0
18:22:42 T:3066402592 M: 30371840 INFO: GLX Info: NOT Using destination window
18:22:42 T:3066402592 M: 30232576 WARNING: GLX: No Multisample buffers available, FSAA disabled
18:22:42 T:3066402592 M: 30232576 INFO: GLX Info: Using parent window
18:22:42 T:3066402592 M: 30232576 INFO: GLX Info: Creating unshared context
18:22:42 T:3066402592 M: 28839936 INFO: GL_VENDOR = Mesa Project
18:22:42 T:3066402592 M: 28839936 INFO: GL_RENDERER = Software Rasterizer
18:22:42 T:3066402592 M: 28839936 INFO: GL_VERSION = 2.1 Mesa 7.3-devel
18:22:42 T:3066402592 M: 28839936 INFO: GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_AR
B_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_A
RB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abg
r GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array
GL_EXT_convolution GL_EXT_copy_texture GL_EXT_d
18:22:42 T:3066402592 M: 28839936 DEBUG: Asking to resize surface to 1280 x 720
18:22:42 T:3066402592 M: 28561408 INFO: GL: Maximum texture width: 2048
Thanks for any help,
/Magnus H
18:22:42 T:3066402592 M: 30371840 DEBUG: Constructing surface 1280x720, shared=(nil), fullscreen=0
18:22:42 T:3066402592 M: 30371840 INFO: GLX Info: NOT Using destination window
18:22:42 T:3066402592 M: 30232576 WARNING: GLX: No Multisample buffers available, FSAA disabled
18:22:42 T:3066402592 M: 30232576 INFO: GLX Info: Using parent window
18:22:42 T:3066402592 M: 30232576 INFO: GLX Info: Creating unshared context
18:22:42 T:3066402592 M: 28839936 INFO: GL_VENDOR = Mesa Project
18:22:42 T:3066402592 M: 28839936 INFO: GL_RENDERER = Software Rasterizer
18:22:42 T:3066402592 M: 28839936 INFO: GL_VERSION = 2.1 Mesa 7.3-devel
18:22:42 T:3066402592 M: 28839936 INFO: GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_AR
B_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_A
RB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abg
r GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array
GL_EXT_convolution GL_EXT_copy_texture GL_EXT_d
18:22:42 T:3066402592 M: 28839936 DEBUG: Asking to resize surface to 1280 x 720
18:22:42 T:3066402592 M: 28561408 INFO: GL: Maximum texture width: 2048
Thanks for any help,
/Magnus H