2004-06-30, 18:49
hey all,
i'm in the process of developing a pair of dummy scripts (xbmc and xbmcgui) that will use tkinter to draw xbmc python scripts on your computer.
i haven't seen any discussion of such scripts before (i've seen references to "stubbed out" scripts, but i'm pretty sure these go above and beyond those). so i don't know if everyone's been doing this for themselves, but it basically just simulates the xbmcgui calls on the pc.
note that the emulator isn't a perfect replica of the libraries used on the xbox, so most scripts will require some slight modification to work with it. but i'm designing the system so that any necessary lines to make the emulator work, won't in any way interfere with xbox operation. so you can write one script, and it'll work on either platform.
this first post is (now that i've edited it), just the announcement of the purpose. in my first reply, i'll include links to the most current version of the scripts, as well as any notes about the state of development and current known issues.
thank you all for your interest, and any feedback you provide.
alexpoet
note: once i've got the emulator to a reasonable degree of finished, i'm planning on starting work on some additional widgets. if you have particular widget requests, feel free to mention them, but that will be an entirely new kind of project for me, so i can't promise much.
i'm in the process of developing a pair of dummy scripts (xbmc and xbmcgui) that will use tkinter to draw xbmc python scripts on your computer.
i haven't seen any discussion of such scripts before (i've seen references to "stubbed out" scripts, but i'm pretty sure these go above and beyond those). so i don't know if everyone's been doing this for themselves, but it basically just simulates the xbmcgui calls on the pc.
note that the emulator isn't a perfect replica of the libraries used on the xbox, so most scripts will require some slight modification to work with it. but i'm designing the system so that any necessary lines to make the emulator work, won't in any way interfere with xbox operation. so you can write one script, and it'll work on either platform.
this first post is (now that i've edited it), just the announcement of the purpose. in my first reply, i'll include links to the most current version of the scripts, as well as any notes about the state of development and current known issues.
thank you all for your interest, and any feedback you provide.
alexpoet
note: once i've got the emulator to a reasonable degree of finished, i'm planning on starting work on some additional widgets. if you have particular widget requests, feel free to mention them, but that will be an entirely new kind of project for me, so i can't promise much.