Horizonz IV release discussion
#46
Here's another challenge for you Rocky.

Can this be added to Horizonz? Baring in mind this code is intended for PM3.HD and needs changing.

http://www.xbmc.org/forum/showthread.php?t=44935
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#47
HexusOdy Wrote:Here's another challenge for you Rocky.

Can this be added to Horizonz? Baring in mind this code is intended for PM3.HD and needs changing.

http://www.xbmc.org/forum/showthread.php?t=44935

Done here is the code and a screenshot copy this and save it as DialogSeekBar.xml or paste it into the original one.
Code:
<window id="115">
    <defaultcontrol>901</defaultcontrol>
        <coordinates>
        <system>1</system>
        <posx>625</posx>
        <posy>325</posy>
    </coordinates>
            <animation effect="slide" start="400,0" end="0,0" time="500">WindowOpen</animation>
            <animation effect="slide" start="400,0" end="0,0" time="500">Visible</animation>
    <animation effect="slide" start="0,0" end="400,0" time="250">Hidden</animation>
    <animation effect="slide" start="0,0" end="400,0" time="250">WindowClose</animation>
    <visible>[Window.IsVisible(FullscreenVideo) | Window.IsVisible(Visualisation)] + [Player.Seeking | Player.DisplayAfterSeek | Window.IsActive(VideoOSD) | Window.IsActive(MusicOSD) | Player.Paused | Player.Forwarding | Player.Rewinding]</visible>
    <controls>
    
        
        <control type="image" id="23">
            <description>Popup Seek Dialog Background</description>
            <posx>475</posx>
            <posy>-5</posy>
            <width>185</width>
            <height>140</height>
            <texture>vispanel.png</texture>
        </control>
        
                <control type="label" id="22">
            <description>Elapsed Time Label</description>
            <posx>550</posx>
            <posy>10</posy>
            <include>scraperimdbtitle</include>
            <align>centre</align>
            <label>NAV</label>
            <width>100</width>
            <height>16</height>
        </control>
        
        
        
        <control type="label" id="22">
            <description>Elapsed Time Label</description>
            <posx>563</posx>
            <posy>35</posy>
            <include>scraperimdb</include>
            <align>right</align>
            <info>Player.Time</info>
            <width>100</width>
            <height>16</height>
            <visible>!Player.Seeking</visible>
        </control>
        <control type="label" id="22">
            <description>Seek Time Label</description>
            <posx>563</posx>
            <posy>35</posy>
            <include>scraperimdbtitle</include>
            <align>right</align>
            <info>Player.SeekTime</info>
            <width>100</width>
            <height>16</height>
            <visible>Player.Seeking</visible>
        </control>
        <control type="label" id="0">
            <description>Duration Label</description>
            <posx>568</posx>
            <posy>35</posy>
            <label>$INFO[Player.Duration,/ ]</label>
            <include>scraperimdb</include>
            <align>left</align>
            <width>100</width>
            <height>16</height>
        </control>
        <control type="progress" id="23">
            <description>Progressbar</description>
            <posx>501</posx>
            <posy>63</posy>
            <width>138</width>
            <height>5</height>
            <info>Player.Progress</info>
                <texturebg>progress-back.png</texturebg>
                <lefttexture>progress-left.png</lefttexture>
                <midtexture>progress-mid.png</midtexture>
                <righttexture>progress-right.png</righttexture>
            <overlaytexture>-</overlaytexture>
            <visible>true</visible>
        </control>
        <control type="slider" id="401">
            <description>Seek Slider</description>
            <posx>501</posx>
            <posy>62</posy>
            <width>138</width>
            <height>6</height>
            <texturesliderbar>seekslider.png</texturesliderbar>
            <textureslidernib>slider_nibFO.png</textureslidernib>
            <textureslidernibfocus>slider_nibFO.png</textureslidernibfocus>
            <visible>true</visible>
            <onup>1</onup>
            <ondown>1</ondown>
            <onleft>1</onleft>
            <onright>1</onright>
        </control>

<!-- New Finish Time Lable -->

        <control type="label">
            <description>Time finish lable</description>
            <posx>532</posx>
            <posy>75</posy>
            <include>scraperimdbtitle</include>
            <label>End Time</label>
            <width>160</width>
            <height>16</height>
            <visible>!Player.Seeking</visible>
        </control>

        <control type="label">
            <description>Time finish</description>
            <posx>537</posx>
            <posy>100</posy>
            <include>scraperimdb</include>
            <info>Player.FinishTime</info>
            <width>100</width>
            <height>16</height>
            <visible>!Player.Seeking</visible>
        </control>

<!-- ------------ -->
    
    </controls>
</window>

Image
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#48
Here's an idea. Why doesn't Rocky work with Xb2? Especially now he is so busy with work and setting up a new life in a different country.

An open skin with interested people working on it will go much quicker and be better for it. Thoughts? Smile
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#49
I've found a bug.

When you use the update function of the VideoMonkey, in PM3 you get a dialog box saying which file is currently updated, and showing a progress bar.
Horizonz does show something in the bottom left corner, but you don't really see what is happening.

I haven't read all of this thread, hope I'm not the n-th idiot reporting the same bug. Wink
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#50
Nice 2 see everyone is getting involved in making Horizonz better... I dig the new frame ideas and the corrections on the dialogs... so, thanks a lot to Rocky5 and Cranial, coz time is a hard thing 2 come by these days... nyways, not planning on making Horizonz more stable right now, coz Volume V will be a full graphic update... or partial depending on how much I can get done in a certain timeframe... but yes, thanks again guys! I'll grab ur updates and add it to my build, before I add new graphics into the mix!
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#51
Has anyone come up with a solution to get fanart scrolling to work like it did in V3? I did the same workaround (removing Control(899)) but it's still REALLY choppy and the grey eye interjects itself between fanart pics. Any ideas on how to get it smooth again or is this just the way it's gonna be...had to revert back to V3 as it just ruins the whole experience.
Gigabyte Mobo Integrated Nvidia 8200
AMD Athlon 64 X2 6000+ (3.1 Ghz)
4 GB Ram
Windows XP SP3
HDMI Video & SPDIF Audio Output to HK Receiver
Using onboard REALTEK HD AUDIO Drivers
Panasonic AX-200 Projector
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#52
Fanart runs smoother than ever on my PC with IV
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#53
nymart Wrote:...had to revert back to V3 as it just ruins the whole experience.


+1 - I've rolled back to v3 too because of this. The old workaround does not work on v4 and having that blackeye backdrop flashup everytime you scroll through TV shows etc is a deal-breaker.
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#54
Just change the grass.png in the default folder inside of the xpr. Replace it with whatever u want.
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#55
i'm not getting any issues on my setup with fanart
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#56
Rocky5 Wrote:Done here is the code and a screenshot copy this and save it as DialogSeekBar.xml or paste it into the original one.
Code:
<window id="115">
    <defaultcontrol>901</defaultcontrol>
        <coordinates>
        <system>1</system>
        <posx>625</posx>
        <posy>325</posy>
    </coordinates>
            <animation effect="slide" start="400,0" end="0,0" time="500">WindowOpen</animation>
            <animation effect="slide" start="400,0" end="0,0" time="500">Visible</animation>
    <animation effect="slide" start="0,0" end="400,0" time="250">Hidden</animation>
    <animation effect="slide" start="0,0" end="400,0" time="250">WindowClose</animation>
    <visible>[Window.IsVisible(FullscreenVideo) | Window.IsVisible(Visualisation)] + [Player.Seeking | Player.DisplayAfterSeek | Window.IsActive(VideoOSD) | Window.IsActive(MusicOSD) | Player.Paused | Player.Forwarding | Player.Rewinding]</visible>
    <controls>
    
        
        <control type="image" id="23">
            <description>Popup Seek Dialog Background</description>
            <posx>475</posx>
            <posy>-5</posy>
            <width>185</width>
            <height>140</height>
            <texture>vispanel.png</texture>
        </control>
        
                <control type="label" id="22">
            <description>Elapsed Time Label</description>
            <posx>550</posx>
            <posy>10</posy>
            <include>scraperimdbtitle</include>
            <align>centre</align>
            <label>NAV</label>
            <width>100</width>
            <height>16</height>
        </control>
        
        
        
        <control type="label" id="22">
            <description>Elapsed Time Label</description>
            <posx>563</posx>
            <posy>35</posy>
            <include>scraperimdb</include>
            <align>right</align>
            <info>Player.Time</info>
            <width>100</width>
            <height>16</height>
            <visible>!Player.Seeking</visible>
        </control>
        <control type="label" id="22">
            <description>Seek Time Label</description>
            <posx>563</posx>
            <posy>35</posy>
            <include>scraperimdbtitle</include>
            <align>right</align>
            <info>Player.SeekTime</info>
            <width>100</width>
            <height>16</height>
            <visible>Player.Seeking</visible>
        </control>
        <control type="label" id="0">
            <description>Duration Label</description>
            <posx>568</posx>
            <posy>35</posy>
            <label>$INFO[Player.Duration,/ ]</label>
            <include>scraperimdb</include>
            <align>left</align>
            <width>100</width>
            <height>16</height>
        </control>
        <control type="progress" id="23">
            <description>Progressbar</description>
            <posx>501</posx>
            <posy>63</posy>
            <width>138</width>
            <height>5</height>
            <info>Player.Progress</info>
                <texturebg>progress-back.png</texturebg>
                <lefttexture>progress-left.png</lefttexture>
                <midtexture>progress-mid.png</midtexture>
                <righttexture>progress-right.png</righttexture>
            <overlaytexture>-</overlaytexture>
            <visible>true</visible>
        </control>
        <control type="slider" id="401">
            <description>Seek Slider</description>
            <posx>501</posx>
            <posy>62</posy>
            <width>138</width>
            <height>6</height>
            <texturesliderbar>seekslider.png</texturesliderbar>
            <textureslidernib>slider_nibFO.png</textureslidernib>
            <textureslidernibfocus>slider_nibFO.png</textureslidernibfocus>
            <visible>true</visible>
            <onup>1</onup>
            <ondown>1</ondown>
            <onleft>1</onleft>
            <onright>1</onright>
        </control>

<!-- New Finish Time Lable -->

        <control type="label">
            <description>Time finish lable</description>
            <posx>532</posx>
            <posy>75</posy>
            <include>scraperimdbtitle</include>
            <label>End Time</label>
            <width>160</width>
            <height>16</height>
            <visible>!Player.Seeking</visible>
        </control>

        <control type="label">
            <description>Time finish</description>
            <posx>537</posx>
            <posy>100</posy>
            <include>scraperimdb</include>
            <info>Player.FinishTime</info>
            <width>100</width>
            <height>16</height>
            <visible>!Player.Seeking</visible>
        </control>

<!-- ------------ -->
    
    </controls>
</window>

Image

I really really love this modification. Thank you so much. ^_^
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#57
Can anyone tell me where the word "Timer" is being pulled from in this screenshot? The info gets displayed by an old CallerID python script on the Xbox (XBMC.Notification I think). I don't remember seeing this in version III. Thanks.
Image
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#58
I'm not sure if this is due to the IV version or Rocky5's excellent dialog mods, but I seem to have lost the highlight on Yes/No in any dialogs that uses it. I can no longer tell what's selected. Anyone else experiencing this?
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#59
Doraemonn Wrote:I'm not sure if this is due to the IV version or Rocky5's excellent dialog mods, but I seem to have lost the highlight on Yes/No in any dialogs that uses it. I can no longer tell what's selected. Anyone else experiencing this?

Yep I've got the same thing
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#60
Me too
XBMC Frodo 12 - Windows 7 - Asrock Ion 330HT - Aeon Nox
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Horizonz IV release discussion0