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So will the blue home-focus.gif posted here not work if I use it to replace the one currently in textures.xpr for pm3.hd?
Last question, does your blue theme replace the item focus from the green to blue? Or is it just header, footer, ect.?
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It will work since XBMC will resize the image to fit, however then it suffers quality loss and the animation seems slow. I am not sure how the xbox would handle something like that either since gif's are a little much for it as it is so with the added resizing of it navigation may slow down too. (who knows though I haven't tried it).
Currently each color scheme (with one exception) has 20 colored graphics.
-Background.png
-Background2.png
-Background-Home-2.png
-Background-Home.png
-Button_Side_Focus.png
-Button_Side_NoFocus.png
-ContextMenu_Bottom.png
-ContextMenu_Middle.png
-ContextMenu_Top.png
-DialogBack.png
-DialogMiddle.png
-DialogLeft.png
-DialogRight.png
-Header.png
-Footer.png
-Home-Menu-Back.png
-Home-Menu-Back-2.png
-Panel.png
-Panel2.png
-sub-background.png
Soon will have more graphics added!
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Paybac
Senior Member
Posts: 135
On yea whoops keep forgeting that this is for PM3.HD. That blue animation is for the standard PM3.
I'll have a look at the PM3.HD .gifs and see what i can do. I will try to have a HD home button up for you ekim in the next cuple of hours.
And i'll try knock up at least 1of the color schemes for you illumin.
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That would be awesome!
I am currently uploading some things right now.
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Looks fantastic.
I tried it out and it looks really good.
So by default we have green and now blue, so 4 more colors and I'd say that is enough to satisfy most. Is that something you may be able to do?
Is cool that I post that gif for download on the site (all credit to you of course)?
Thanks a ton,
-IllumiNaughty
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Nice, thanks a LOT Paybac!
I am sure a lot of people will benefit from your work.
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2009-03-20, 19:06
(This post was last modified: 2009-03-25, 12:54 by IllumiNaughty.)
The required files are 'however many gfx you want' in a theme, it's totally up to you what you put in a theme. If you wanted to you could make a theme with only one graphic packed into it (lets say the logo graphic for pm3.hd). It would seem like a REALLY incomplete theme but if the logo bothered you before then you just fixed it with a theme.
Just play around and see what you can do. Just keep the same dimensions as the default images.
Also, you need a textures.xpr in your media folder. The problem you experienced is because the textures.xpr has all the default gfx and the theme you make (theme.xpr) has the replacement gfx.
A skins code calls for say 150 specific images. By default it looks in the skins media/textures.xpr for all gfx. When you select a theme, it will instead look there for all the gfx, but if it doesn't find some gfx that it needs in the theme then it will resort to looking in the default textures.xpr
Pretty much all themes don't replace ALL the graphics for a skin so if you are using a theme XBMC is looking inside both xpr's simultaneously.
I hope I explained well enough.
I suck at explaining stuff. LOL
And look for a big update to the site thanks to Paybac's efforts (and my own efforts) in the coming few days.