Error compiling xbmc
#16
@tehuni, wanna put any money on his next post being something along the lines of "Hey it works great, but when I try to play a movie XBMC crashes?!?!"?
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#17
althekiller Wrote:@tehuni, wanna put any money on his next post being something along the lines of "Hey it works great, but when I try to play a movie XBMC crashes?!?!"?

haha, very close.
Actually it just segfaults when I try to run it, I'm installing gdb right now.
And I would never use that many question/exclamation marks.
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#18
Ah, good odds you don't have direct rendering. Install your vendor's latest gfx driver. And just go ahead and re-emerge alsa-lib with USE=debug.
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#19
I do have direct rendering, and I did emerge alsa-lib with debug enabled already.
Here's the output from gdb: http://pastebin.com/f11e9adcc
Did I do that right? never used gdb before...
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#20
Complete guess (thanks for the -O2 elupus! Wink) screen color depth needs to be >24bit. If not try to reconfigure with --disable-optimizations, rebuild and see if the stack trace is more useful.
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#21
ok i reconfigured with --disable-optimizations and ran it with color depth at 24 and then i changed it to 32 and ran it again.
color depth at 24: http://pastebin.com/f210a4689
color depth at 32: http://pastebin.com/f3d605927
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#22
Enable debugging with advancedsettings.xml and pastebin the log.
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#23
Here you go: http://pastebin.com/f5ad64efb
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#24
Please pastebin the output of the xbmc-xrandr support app.
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#25
http://pastebin.com/m2b4aaf2b
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#26
Right, that should be xml. Make sure your sources are up to date and rebuild it.
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#27
updated, ran make reallyclean, updated again just to be safe, configured, recompiled, ran xbmc-xrandr and it gave the same output.
i'm running /usr/local/share/xbmc/xbmc-xrandr, right?
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#28
Which source tree is this? Make sure you have all the latest versions of all of our deps and the latest nvidia drivers for your card (from nvidia not portage).

Here's my output...
Code:
nelson11@zoidberg /home/nelson11/code/linuxport $ /usr/local/share/xbmc/xbmc-xrandr
<screen id="0" minimum_w="512" minimum_h="384" current_w="1440" current_h="900" maximum_w="1920" maximum_h="1080">
  <output name="default" connected="true" w="1440" h="900" x="0" y="0" wmm="0" hmm="0">
    <mode id="0x10d" name="1440x900" w="1440" h="900" hz="60.00000" current="true" preferred="false"/>
    <mode id="0x10e" name="1440x900" w="1440" h="900" hz="50.00000" current="false" preferred="false"/>
    <mode id="0x10f" name="1024x768" w="1024" h="768" hz="60.00000" current="false" preferred="false"/>
    <mode id="0x110" name="512x384" w="512" h="384" hz="60.00000" current="false" preferred="false"/>
    <mode id="0x111" name="480i/60" w="640" h="480" hz="30.00000" current="false" preferred="false"/>
    <mode id="0x112" name="480p/60" w="640" h="480" hz="60.00000" current="false" preferred="false"/>
    <mode id="0x113" name="720p/60" w="1280" h="720" hz="60.00000" current="false" preferred="false"/>
    <mode id="0x114" name="1080i/60" w="1920" h="1080" hz="30.00000" current="false" preferred="false"/>
    <mode id="0x115" name="1080p/60" w="1920" h="1080" hz="60.00000" current="false" preferred="false"/>
  </output>
</screen>
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#29
this is what I checked out: http://xbmc.svn.sourceforge.net/svnroot/...linuxport/
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#30
Hi, I've got an update.
I updated all of the dependencies and I'm using the latest nvidia drivers and xbmc is currently working!
Videos and music are playing fine. So far so good, I'm lovin it. Such a huge improvement since I used this on my xbox back in the day Smile
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Error compiling xbmc0