A New Skin Concept

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macardi Offline
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Post: #21
Looks amazing!
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topfs2 Offline
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Post: #22
http://www.phyletik.com/misc/xbmc/xbmc11.jpg
Perfect!

I love the saturated look you have gotten, makes the selected item standout alot.

Really hope someone can help you code this up.

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"Well Im gonna download the code and look at it a bit but I'm certainly not a really good C/C++ programer but I'd help as much as I can, I mostly write in C#."
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Sranshaft Online
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Post: #23
This is just the sexiest thing since Scarlett Johanssen! I'm absolutely loving the 3d wall view. Drooling for a chance to use this. Hope Djh gets a chance in his busy schedule to work on this. It's going to be a tough decision whether to use this or Stark!

[Image: all-thin-fanart.jpg]
(This post was last modified: 2009-03-15 15:48 by Sranshaft.)
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djh_ Offline
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Post: #24
It's definitely possible to a degree and I'll certainly lend a hand if the time presents itself. I'm thinking the lack of textures and fanart would have to count for something when it came to all those thumbnails. Still, though, I'd have to convince myself that the wall views could be done - code-wise, you're basically looking at the old Aeon Wall which you'll remember didn't work. But the idea of a gradient-based, texture-light skin is very appealing. I'll keep any eye on this, for sure.
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Livin Offline
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Post: #25
this is fantastic!

I'm not an expert but I play one at work.
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SpiffBB Offline
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Post: #26
Wow!
One more useless post about the beauty of this mockup but I think its so nice that it deserves it!
Best regards
Oscar
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skunkm0nkee Offline
Team Razorfish
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Post: #27
Luvverly, it looks really good but a word of caution about that angled view - you won't be able to infinitely scroll in both directions so you need to choose one of them to be fixed (I would suggest fixing it horizontally and allowing infinite vertical scrolling). Whatever you choose for the fixed direction you don't want to include TOO many extra thumbs (those that can't be seen on screen) or it will make it quite difficult for the user to navigate and find stuff as they won't know which direction they need to go in to find it. (As you can tell we did quite a lot of work a while back on panel/wall type views and these are just some of the issues that cropped up)

Looks fantastic though and I hope it comes to something Big Grin
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Steve_McQueen Offline
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Post: #28
Looks gorgeous, but why display navigation arrows?. Feels redundant.
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freezy Offline
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Post: #29
Looks nice, specially the Live TV view! I hope this will make it into the main branch sooner than later, so it's great to see that skinners are starting to think about it (*hint*hint*Aeon/MediaStream) Wink

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phyek Offline
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Post: #30
Thanks for the comments all, I appreciate it. Do you guys like having info/description/list text on the left or the right side of the screen? What other views/screens would you like to see? Also, is the font big enough (I'm shrinking the images from 1080)? Any other suggestions/criticism?

Djh, and anyone else, if you ever have the time to code in the future then that would be cool. Just let me know and I'll finalize all the screens and upload the PSDs. Later on if there's time, I can make an interface mockup video in After Effects with screen animation suggestions (if you'd like).
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