Skin Based Full Media Flagging - a holdover until the real deal is done

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Crewone Offline
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Post: #111
phunqe Wrote:Seemingly dumb question, but the XBMC project as a whole decides on how the NFOs should look like right?
Can't "we" just agree on adding tags to the NFO xml schema containing info about source, resolution, subtitles etc and do without these hacks like editing filenames, storing info in the studio tag and so on?

Good point.

It would be awesome if XBMC would make MIP obsolete (no offense to MIP) and added all the studio / bitrate / resolution tags itself...
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MaxNL Offline
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Post: #112
Crewone Wrote:Good point.

It would be awesome if XBMC would make MIP obsolete (no offense to MIP) and added all the studio / bitrate / resolution tags itself...

Well MIP wouldn't anyway become obsolete, it does much more than handling media flag and YES "we" can agree on what there should be in the nfo file but then someone has to implement it in xbmc in the parser, database and skinning engine to make it back available to the skinners (no, you cannot read directly the nfo file from a skin).
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Hitcher Offline
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Post: #113
phunqe Wrote:Seemingly dumb question, but the XBMC project as a whole decides on how the NFOs should look like right?
Can't "we" just agree on adding tags to the NFO xml schema containing info about source, resolution, subtitles etc and do without these hacks like editing filenames, storing info in the studio tag and so on?
That's exactly what's coming soon. This is only for those of who can't wait.

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phunqe Offline
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Post: #114
I dind't mean to imply to make MIP obsolete, it would just be great if all such programs (XBMC included) could have a standard to work with Smile

I will be patient then Tongue
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