Using xbmc.Player to play a byte stream
#1
Hello all,
I'm attempting to use the slimp3 client that's part of gslimp3 to write a xbmc script that acts as a squeezecenter client. The client api works by creating an in-memory ringbuffer then writing a number of bytes (as instructed by the squeezecenter server) to the standard input of some program that does the actual decoding.

Is there any way to use the xbmc.Player object to play a byte array instead of a file/url?
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#2
This is the best news I've heard all day. I've been looking/waiting for this for ages. Let me know what I can do to help (I'm no programmer). Sorry I can't help with your question...
Whether you think you can or you think you can't, either way you are right!

XBox 1.6
/ Xecutor 2.6CE / X2 5035 Bios /
T3CH XBMC 2009-05-09 9.04-Babylon
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#3
Any news on this or has it died?
Whether you think you can or you think you can't, either way you are right!

XBox 1.6
/ Xecutor 2.6CE / X2 5035 Bios /
T3CH XBMC 2009-05-09 9.04-Babylon
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#4
uhm, assuming you're on a sane os just use a named pipe? i'd think python has some abstraction for these..
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