[AppleTV] HOW-TO increase ATV remote functionality with a Universal Remote Control

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aedile Offline
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Post: #11
Greetings,

This delay seems to be just the nature of the beast using Universal remotes. They are not as snappy on Apple TV. I use a URC MX-3000 which is a top-of-the-line professional remote and even it has this issue. I thought at first it was because I was using the RF distribution chain, but I switched to IR and it was the same. Tried it on my old xbox 360 harmony and it was the same story. I have yet to see anything work as well as the ATV remote.

-aedile-
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davo Offline
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Post: #12
This is brilliant!! Followed the instructions and now have much better functionality with my Harmony 525. Well done! Smile
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chocky Offline
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Post: #13
I can't get this to work -I've updated to Launcher 3.0, and re-updated XBMC for good measure. My 'learned' remote works fine outside of XBMC, but in it I'm only getting standard remote functionality- up, down, left, right, play and menu.

Can anyone give me any advice on debugging this? I've seen lots of threads but they all refer to paths that don't exist with Launcher 3.0 (MultiFinder.app, etc)- I think I need to be able to read the debug output of xbmchelper, but I can't even find out how to turn that on...
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criti Offline
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Post: #14
chocky Wrote:I can't get this to work -I've updated to Launcher 3.0, and re-updated XBMC for good measure. My 'learned' remote works fine outside of XBMC, but in it I'm only getting standard remote functionality- up, down, left, right, play and menu.

Can anyone give me any advice on debugging this? I've seen lots of threads but they all refer to paths that don't exist with Launcher 3.0 (MultiFinder.app, etc)- I think I need to be able to read the debug output of xbmchelper, but I can't even find out how to turn that on...

what's your atv version?
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chocky Offline
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Post: #15
criti Wrote:what's your atv version?

Sorry, forgot to say. 2.3.1.
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chocky Offline
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Post: #16
...and my XBMC Apple Remote mode is standard, while the Launcher Universal Mode is *on*. Both of these are defaults, afaik. Turning off Universal Mode in the Launcher didn't do anything.
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chocky Offline
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Post: #17
Update: I changed to XBMC Babylon and everything works fine. Apart from my database disappearing when I upgraded, that is Smile
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aedile Offline
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Post: #18
MaestroDD Wrote:...
I've added the additional keys to default keymap.xml, so it'll be included in next release.

Maestro,

Any word on those extra keys? I'm not sure where the "default" keymap.xml is located, I just upload a custom one to the userdata directory.

-aedile-
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MaestroDD Offline
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Location: Mannheim, Germany
Post: #19
aedile Wrote:Maestro,

Any word on those extra keys?

they are included in babylon alpha 1

aedile Wrote:I'm not sure where the "default" keymap.xml is located, I just upload a custom one to the userdata directory.
-aedile-

http://tinyurl.com/d4ohgr


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aedile Offline
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Post: #20
My bad. For some reason I had it in my head that you were adding in the learned +,-, >,<, play, menu keys into the keymap.xml as separate mappings. I just realized I was cross-reading between this thread and the Launcher 3.0 beta test thread like a moron.
Big Grin
Cheers and thanks for the work on Launcher 3.

-aedile-
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