@rflores2323
I think i'm right in saying that only the home page is using the new multiimage loading code so you will need newer release of xbmc for it to work..
what build of xbmc are you using? as the backrounds are all working fine on the build i'm using (Built on Jun 5 2009 SVN:20918)
[MOD] Mod Pack (End Time, Weather Conditions Backdrops, Submenu, Movie Genre Posters)
CF2009
Alaska Group Posts: 289 Joined: Mar 2009 Location: UK |
2009-06-09 18:25
Post: #231
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rflores2323
Posting Freak
Posts: 1,950Joined: Jan 2009 Reputation: 2 |
2009-06-09 19:58
Post: #232
CF2009 Wrote:@rflores2323 I am just updated to the latest build via the xbmc updater to build 20976. my aeon skin.xml shows the build as Code: <skin>here is my debug log: http://pastebin.com/m337cbaa9 |
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CF2009
Alaska Group Posts: 289 Joined: Mar 2009 Location: UK |
2009-06-09 20:09
Post: #233
you will need the newest aeon from github(see below) for the mod pack to work right ( to get the backrounds to work)
http://github.com/djh/aeon/tree/auriga i generally update the mod pack(on github) the day after djh does a updates of aeon on github so if you are downloading the new mod pack it's best to download a the most up to date aeon as well
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rflores2323
Posting Freak
Posts: 1,950Joined: Jan 2009 Reputation: 2 |
2009-06-09 20:18
Post: #234
CF2009 Wrote:you will need the newest aeon from github(see below) for the mod pack to work right ( to get the backrounds to work) didnt you have it working before with the older version? I am not updating automatically via git so if I download a new version I lose all my mods
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CF2009
Alaska Group Posts: 289 Joined: Mar 2009 Location: UK |
2009-06-09 20:26
Post: #235
i did you can get them here
with out submenu mod http://github.com/cf2009/aeon-modpack/tr...84a80efca3 with submenu mod http://github.com/cf2009/aeon-modpack/tr...85bffe6a04 but they will not have any of the new mods for 0.4.5 ![]() |
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rflores2323
Posting Freak
Posts: 1,950Joined: Jan 2009 Reputation: 2 |
2009-06-09 21:02
Post: #236
CF2009 Wrote:i did you can get them here great it works. another question. where do you find the favourites menu? I thought it would be under the movie submenu however its not there. I added some shows but cant seem to find the menu so that I can see all my favourites movies. |
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CF2009
Alaska Group Posts: 289 Joined: Mar 2009 Location: UK |
2009-06-09 21:05
Post: #237
rflores2323 Wrote:great it works. another question. where do you find the favourites menu? I thought it would be under the movie submenu however its not there. I added some shows but cant seem to find the menu so that I can see all my favourites movies. you will find it in the submenu for games.. i'm going to add it to the main menu on my next update ![]()
(This post was last modified: 2009-06-09 21:07 by CF2009.)
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rflores2323
Posting Freak
Posts: 1,950Joined: Jan 2009 Reputation: 2 |
2009-06-09 21:11
Post: #238
CF2009 Wrote:you will find it in the submenu for games.. do you know if this could be changed to show in the movie submenu like this mod [Simple Mod] Files in sub-menu ? also I dont have any submenu for games.. only for tv shows and movies. |
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CF2009
Alaska Group Posts: 289 Joined: Mar 2009 Location: UK |
2009-06-09 21:19
Post: #239
Oh you got the not with submenu modpack k
yep you can add it like the [Simple Mod] Files in sub-menu mod krypt2nite Wrote:Simply modify and replace line 85 of Includes_Submenu.xml Code: <control type="button" id="46">and the submenu for games only comes with the mod pack with the submenu mod... ![]() |
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rflores2323
Posting Freak
Posts: 1,950Joined: Jan 2009 Reputation: 2 |
2009-06-09 21:44
Post: #240
CF2009 Wrote:Oh you got the not with submenu modpack k great this is working!!! thanks for the help!
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![[Image: problem_solved.png]](http://i268.photobucket.com/albums/jj4/Og_one/problem_solved.png)

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