rausch101 Wrote:Has anyone had any luck with mapping gamepad/joystick buttons for save/load/reset/FFW/rewind with all of these emluators?
Some of the emulators don't have built-in hotkey support for the save/load/reset/FFW/rewind. I've tried using EventGhost to just use keyboard emulation when a joystick button is pressed. It works at first, but it inevitably crashes my EventGhost after around 10-30 presses.
Anyone have this problem and/or solution? Anyone have a different approach? Maybe with a different program?
Note: I am currently using an XBOX1 gamepad connected through USB with the XBCD drivers if that's of any relevancy.
Get Xpadder. It's designed specifically for the XBOX1 gamepad. You can map keyboard buttons directly to the buttons, as well as mouse inputs and macros and stuff. The only problem with this method is that you would need to have some way of telling the computer to run xpadder only when the emus are on, else you'll always be getting weird inputs in XBMC (unless you map them to the F# keys?).