Currently when you play a move (lets say its 720 x 480) and your screen is 1920 x 1080 it will be scaled (usually) to fit that resolution.
If you have subtitles enabled it will be rendered in the same resolution as the move but it would be possible to render it in 1920 x 1080 (as the fonts (at least for SSA/ASS) is vector based) thus making the subtitles look better.
I'm currently going to implement this for myself and I'm just wondering if people here is interested in having this feature?
Screen resolution dependent text-based subtitles?
Joined: Jul 2009
2009-07-07 19:34 Screen resolution dependent text-based subtitles? Post: #1
Team-XBMC Forum Moderator
Joined: Feb 2004
2009-07-07 19:44 Post: #2
If you are implementing it in a sane way (i.e. not hackish) please post a ticket to trac with your patch so the developers can have a look - if your code is clean and doesn't break anything, this sounds like a patch that would be included.
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