Persi Wrote:However I can not help thinking this is a big mess to leave all this wonderful work to score.
I wish you guys could imagine how much extra work would be involved to actually finish this..
minimalko
Skilled Skinner Posts: 189 Joined: Jun 2008 Reputation: 0 |
2009-08-24 16:28
Post: #71
Persi Wrote:However I can not help thinking this is a big mess to leave all this wonderful work to score. I wish you guys could imagine how much extra work would be involved to actually finish this.. |
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redtapemedia
UMM Project Joined: Mar 2009 |
2009-08-24 22:05
Post: #72
minimalko Wrote:I wish you guys could imagine how much extra work would be involved to actually finish this.. I don't doubt that for a second. Completely understand and appreciate how much work is involved with these things. Doesn't stop me being disappointed though.
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Hitcher
Skilled Skinner Joined: Aug 2007 Reputation: 67 Location: Eastleigh, UK |
2009-08-24 22:50
Post: #73
Are you going to let us in on how you created the blur effect?
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paul
Posting Freak Joined: Oct 2008 Reputation: 5 Location: Planet Earth |
2009-08-25 00:04
Post: #74
I'm still hopeing they will have a change of heart and still keep working on this.
It would be a real shame to let all your talent go to waste
XBMC Frodo 12 - Windows 7 - Asrock Ion 330HT - Aeon Nox |
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redtapemedia
UMM Project Joined: Mar 2009 |
2009-08-25 00:06
Post: #75
paul Wrote:I'm still hopeing they will have a change of heart and still keep working on this. I agree but they did say that they'd probably come back to it.
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Rocky5
Alaska Group Joined: Jun 2008 Location: Scotland |
2009-08-25 00:26
Post: #76
Hitcher Wrote:Are you going to let us in on how you created the blur effect? well you can do it in photoshop and just blur the hell out of the image then use that switch to it when you want to and visa a versa. XBMC cant do stuff like that so you have to cheat or be creative and use images to do this stuff. |
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minimalko
Skilled Skinner Posts: 189 Joined: Jun 2008 Reputation: 0 |
2009-08-25 00:34
Post: #77
XBMC can't do blur. Feature request for blur has been sitting in trac for ages.
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XBMCG33K
Skilled Skinner Joined: Dec 2008 Reputation: 4 Location: 4 8 15 16 23 42 |
2009-08-25 02:48
Post: #78
Qroach Wrote:I hope you do release this skin. I really don't like the added pressure team blackbolt has put on you. the idea for the skin was your originally, so you should get to do what you want with it. Incorrect. the concept was originally my idea, next time get your facts straight. And in addition Team Blackbolt has put NO pressure on the makers of surface whatsoever. We have all wished the best for them. |
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redtapemedia
UMM Project Joined: Mar 2009 |
2009-08-25 07:10
Post: #79
I just saw that this skin is featured in the Dev Blog: http://xbmc.org/theuni/2009/08/19/teaser-surface-skin/
edit: just saw it was in the first post. I don't usually re-read earlier in threads. oops.
(This post was last modified: 2009-08-25 07:14 by redtapemedia.)
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Qroach
Alaska Group Posts: 87 Joined: Jul 2008 |
2009-08-25 16:24
Post: #80
XBMCG33K Wrote:Incorrect. the concept was originally my idea, next time get your facts straight. And in addition Team Blackbolt has put NO pressure on the makers of surface whatsoever. We have all wished the best for them. That was my mistake that a few people already corrected me on, thanks again. I do recall the original concepts and it looks quite different now.
(This post was last modified: 2009-08-25 18:46 by Qroach.)
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