Help converting skin between PAL and PAL16x9
#1
I'm working on some MC360 mods, I made them in PAL intially rather than PAL16x9, which I'm guessing isn't ideal, but there's more issues to deal with there.

I was wondering if there was a simple calculation I can use to come up with the appropriate changes to keep everything in aspect. I've tried a few things and looked over how the intial skinner did it but I'm getting pretty confused.

How is this normally done? I suppose everyone uses atleast 720p now and doesn't bother with 4x3 compatability.
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#2
you divide the PAL width by 1.3 and that should roughly give you the pal16x9 width for the control while keeping it in ascpect ratio. Thats the advantage and the reson I use 720p these days its all square where as pal 16x9 is squashed up
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#3
Cheers
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Help converting skin between PAL and PAL16x90