MiniMeedia v0.95 Released (19/08/2009)

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vajonam Offline
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Post: #41
i've posted the changes to

http://xbmc.pastebin.com/f2a6ae13c

VideoFullScreen.xml, I would like so show this on the VideoOverlayUI, but didn't get it work, maybe Player.ChapterCount doens't work on the main screens.

The positioning at the moment is a bit off, will fine tune it. or maybe there is better place to put the chapters. as long as its there i am cool.

Also there is a new "movie sets" feature that has been added XBMC, the UI hooks aren't checked in yet. Once that is in, I will submit my patches for supporting movie sets. i.e. adding movies to sets like Start Wars so they they are grouped and shown correctly in the lib.

ticket 7106

and related thread
(This post was last modified: 2009-10-07 20:00 by vajonam.)
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skunkm0nkee Offline
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Post: #42
Chapter support has been added in SVN revision 2311.
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vajonam Offline
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Post: #43
skunkm0nkee Wrote:Chapter support has been added in SVN revision 2311.

Also found another feature to add, Icon support in the DialogKaiToast.xml


Code:
<control type="image" id="400">
        <description>icon</description>
        <width>60</width>
        <height>60</height>
        <posx>20</posx>
        <posy>20</posy>
      </control>

not sure if its omitted on purpose. But I think its looks nicer with different notification icons.
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skunkm0nkee Offline
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Post: #44
Done
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vajonam Offline
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Post: #45
skunkm0nkee Wrote:Done

saw that coolio!


Did some clean up on the layout of that Toast..

Code:
<window id="107">

  <controls>

    <control type="group">
      <posx>790</posx>
      <posy>-10</posy>
      <animation effect="slide" time="300" tween="circle" easing="out" start="0,-130" end="0,0">WindowOpen</animation>
      <animation effect="slide" time="300" tween="circle" easing="out" start="0,-130" end="0,0">Visible</animation>
      <animation effect="slide" time="200" tween="circle" easing="in" start="0,0" end="0,-130">WindowClose</animation>
      <animation effect="slide" time="200" tween="circle" easing="in" start="0,0" end="0,-130">Hidden</animation>

      <control type="image">
        <description>Panel background</description>
        <width>500</width>
        <height>90</height>
        <include>OverlayDarkArea</include>
      </control>

        <control type="image" id="400">
        <description>Icon</description>
        <width>60</width>
        <height>60</height>
        <posx>20</posx>
        <posy>30</posy>
      </control>

      <control type="label" id="401">
        <description>Caption</description>
        <posx>100</posx>
        <posy>20</posy>
        <font>MediumTitleFont</font>
        <include>KaiDialogText</include>
      </control>

      <control type="label" id="402">
        <description>Description</description>
        <posx>100</posx>
        <posy>52</posy>
        <include>KaiDialogText</include>
        <align>left</align>
      </control>
    </control>

  </controls>
</window>



Quote:

<!-- Kai Dialog -->
<include name="KaiDialogText">
<posx>10</posx>
<width>480</width>
<height>24</height>
<label>-</label>
<align>left</align>
<aligny>center</aligny>
</include>


Did some clean up it looks better with the above settings and left justified. My plan is to have my other computer notify XBMC when there is a phone call incoming.

This is how i notify the xbmc

Code:
http://user:pass@xbmclive.domain.com:8080/xbmcCmds/xbmcHttp?command=ExecBuiltIn(Notification(Incoming%20Phone%20Call,Telemarking%20​Punk%2018885559558,30000,%2Fhome%2Fxbmc%2Fphone.png[/))

Here the phone.png i am using.

[Image: 126742-simple-black-square-icon-business...-solid.png]

Looks wicked cool!
(This post was last modified: 2009-10-09 20:44 by vajonam.)
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skunkm0nkee Offline
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Post: #46
I've now updated the code so the elements should fit more like your suggestion.

I never use that dialog so haven't really tested it, please let me know if there are any issues.

Thanks Wink
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skunkm0nkee Offline
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Post: #47
xbs08 Wrote:On other skins there isn't a latest movies/tv shows "button", access to latest videos is done by pressing right (submenu) and then right again (latest videos).

I've now updated the Home screen code in SVN so that pressing right from the Latest Movies/Episodes submenu item will take you to the Latest Movies/Episodes list.

Hopefully that's what you were asking? Nod

I've also went through and updated any scroll bar controls that had an id of 61 to now have an id of 101 as I think this is what was causing some stability issues with XBMC when using the skin. (Hopefully I've picked that up right jmarshall?)
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xbs08 Offline
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Post: #48
skunkm0nkee Wrote:I've now updated the Home screen code in SVN so that pressing right from the Latest Movies/Episodes submenu item will take you to the Latest Movies/Episodes list.

Hopefully that's what you were asking? Nod

I've also went through and updated any scroll bar controls that had an id of 61 to now have an id of 101 as I think this is what was causing some stability issues with XBMC when using the skin. (Hopefully I've picked that up right jmarshall?)

Tks for the update skunkm0nkee.
Check the blue arrows pointing right, sometimes they appear on other submenus.
(This post was last modified: 2009-10-11 13:44 by xbs08.)
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skunkm0nkee Offline
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Post: #49
xbs08 Wrote:Tks for the update skunkm0nkee.
Check the blue arrows pointing right, sometimes they appear on other submenus.

Which ones? I checked and I only see them when the Latest... items are active?
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vajonam Offline
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Post: #50
skunk,

I have some other changes to build.sh (which is not maintained at the moment to build the skin in linux)

I also have a TexturePacker tool (XBMCTex for linux) that I need to check in. Is this some thing you can do? Let me know of you want the files sent across.

The new TexturePacker generates a .xbt file. Which will work post r23385 this is similar to .xpr, except its for linux and uses SDL instead of directx/win32 stuff i believe.

I am currently building my own skins with these tools on linux, working well so far on the latest SVN builds.

http://xbc.pastebin.com/m7167ef92 - build.sh
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