Hi, Ronnie... in a near future, we'll have Transparency in 1080p format?
Thanks in Advance
Arquizona
Member Posts: 52 Joined: Jun 2009 Reputation: 0 Location: Chile |
2009-09-15 23:11
Post: #1
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ronie
Team-XBMC Member Joined: Jan 2009 Reputation: 108 |
2009-09-15 23:23
Post: #2
hmmm....let's see....
- some want me to make a 4:3 version of the skin - some want a touchscreen compatible version - some want a version that also runs on xbmc 9.04 - some want a special xbox version - a now someone wants a 1080p version ...and hardly anyone's willing to help out. did that answer your question? ;-) Always read the XBMC online-manual, FAQ and search the forum before posting. Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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Shalashaska
Member Joined: Jun 2009 Reputation: 0 Location: France |
2009-09-16 00:42
Post: #3
ronie Wrote:- some want a special xbox version Dont you think she deserve it ? Without her, i dont know if XBMC......
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ronie
Team-XBMC Member Joined: Jan 2009 Reputation: 108 |
2009-09-16 00:46
Post: #4
Shalashaska Wrote:Dont you think she deserve it ? Without her, i dont know if XBMC...... want my honest opinion? it would've saved me a shitload of hours troubleshooting if nobody would use it anymore. ;-P Always read the XBMC online-manual, FAQ and search the forum before posting. Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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r1ctus
Senior Member Posts: 112 Joined: Aug 2009 Reputation: 0 |
2009-09-20 20:44
Post: #5
i agree 1080p would be really nice. there are a lot of 4:3 skins and tons of 720p skins, but no real 1080p skins. 4:3 and xbox are the past, and soon xbmc 9.04 will be too, and touchscreen isn't used that much in home theaters. but 1080p displays are getting cheaper, 1080p is the future
but i understand it's a LOT of work and not gonna happen anytime soon
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ronie
Team-XBMC Member Joined: Jan 2009 Reputation: 108 |
2009-09-21 00:10
Post: #6
r1ctus Wrote:i agree 1080p would be really nice. there are a lot of 4:3 skins and tons of 720p skins, but no real 1080p skins. 4:3 and xbox are the past, and soon xbmc 9.04 will be too, and touchscreen isn't used that much in home theaters. but 1080p displays are getting cheaper, 1080p is the future i do agree 1080 is the future and probably in a few years the majority of skins will be in 1080p. but yes, it's a lot of work. there's about a 100 xml files in Transparency! and if anyone wants to multiply all the x, y, width and height values by 1.5 i'd say we're almost there. if someone's good at scripting, it might even be possible to automate the process? Always read the XBMC online-manual, FAQ and search the forum before posting. Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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rbonon
Member Posts: 95 Joined: May 2008 Reputation: 7 |
2009-09-21 00:44
Post: #7
Ronie,
is there any identifier(s) that are common for the lines containing widths and heights that would need to be changed? I would gladly help if you give me some directions. I can handle my way around with some awk and sed scripting. Thanks for the lovely skin! |
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ronie
Team-XBMC Member Joined: Jan 2009 Reputation: 108 |
2009-09-21 01:06
Post: #8
rbonon Wrote:Ronie, ooh, you surely caught me off guard... i've never given the 1080p option much thought, in fact i don't even know if xbmc supports 1080p skins. as far as i know here are none at the moment, it least i've never seen one. concerning your question, sizes and positions are defined as follow in the xml files: Code: <posx>0</posx>a few tricky things to keep in mind, posx and posy values can be negative: <posy>-135</posy> and in a few cases defined as an offset from the right side of the screen: <posx>150r</posx> other things, although much less work, is to adjust all the fontsizes. last thing i can think of is also all the animations need to be adjusted. like i said i haven't given it much thought and the above is just what comes to mind at the moment. let me know if you need more info. i'll give it a good nights sleep. ;-) Always read the XBMC online-manual, FAQ and search the forum before posting. Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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rbonon
Member Posts: 95 Joined: May 2008 Reputation: 7 |
2009-09-21 05:16
Post: #9
Isn´t Aeon 1080p?
Greping through the files, taking posx as an example, we have the following entries: posx posx negative posx relative You said we should just multiply the values by 1.5. What would your suggestion be for the relative and negative cases. Should they be multiplied as well? Cheers |
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ronie
Team-XBMC Member Joined: Jan 2009 Reputation: 108 |
2009-09-21 14:33
Post: #10
rbonon Wrote:Isn´t Aeon 1080p?nope, it's 720p rbonon Wrote:You said we should just multiply the values by 1.5. What would your suggestion be for the relative and negative cases. Should they be multiplied as well?yes, those should be multiplied as well. note, the values can't contain any decimals Always read the XBMC online-manual, FAQ and search the forum before posting. Do not PM or e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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but i understand it's a LOT of work and not gonna happen anytime soon
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