[Windows]DirectShow Player Need some help

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ashlar Offline
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Post: #46
spiff Wrote:how did you come to such a guess? without having looked at the code it is surely a standard render to texture and sdl isn't even used in the win32 dx builds...
By sheer ignorance I suppose... Frown Sorry.
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spiff Offline
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Post: #47
heh not liek i'm offended or anything.
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tiben20 Offline
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Post: #48
Posted new patch on trac
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ArtVandelae Offline
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Post: #49
Any chance you could include the detours.lib file as well?
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tiben20 Offline
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Post: #50
ArtVandelae Wrote:Any chance you could include the detours.lib file as well?
yeap ill send it right now you can put it in the folder cores/dsplayer/libs
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brulsmurf Offline
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Post: #51
I just wanted to let you know how much I appreciate your work. Thumbs up!
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ashlar Offline
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Post: #52
As I already mentioned in private to tiben20, this has the potential to be one of the key turning points in XBMC history. I bet a lot of Windows HTPC users will start taking XBMC seriously once DirectShow playback is implemented correctly (mind, I fared fine, all things considered, using the GL version for the last year or so).
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Zuphael Offline
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Post: #53
this isnt included in the kricker-builds isnt it?
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natethomas Offline
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Post: #54
No, not available in kricker builds. Also, please remember this is a development website. No questions, unless the question has to do specifically with development.

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.

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ashlar Offline
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Post: #55
I see lots of trac activity on D3D video renderer, overlay for subs, etc.

Is this work something that will need to be redone for DirectShow player or is this stuff that will still be useful?

Basically, is tiben20 already "integrated" with development or not?
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WiSo Offline
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Post: #56
No he isn't and this won't go in for the next stable release.

Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.
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fasteddy Offline
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Post: #57
I realize it's still early days here, but does anyone have an idea what the minimum requirements will be to play 1080p?
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tiben20 Offline
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Post: #58
Nice I got Dxva running Big Grin
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spiff Offline
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Post: #59
u tease Wink
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motd2k Offline
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Post: #60
Slightly offtopic - is detours still GPL compliant? I thought MS went all commercial with it a while back. Plenty of other ways to hook though so not a big deal I guess.

Looks like great work though!
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