What is this function doing ?
"Use pixel buffer objects"
I found a corresponding changeset:
http://trac.xbmc.org/changeset/25040
Could you please help us describe this function ?
Thx
Alan
How to translate "Use pixel buffer objects"
alanwww1
Team-XBMC Member Joined: Nov 2008 Reputation: 32 Location: Hungary |
2009-11-30 12:49
Post: #1
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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queeup
Fan Joined: Feb 2009 Reputation: 15 |
2009-11-30 13:36
Post: #2
Yea It's difficult to translate... Maybe remove from settings to advancedsettings.xml?
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topfs2
Team-XBMC Developer Joined: Dec 2007 Reputation: 8 |
2009-11-30 13:58
Post: #3
It's in development branch, the setting won't be in stable, we wouldn't have such a troublesome setting in stable, probably not even in as.xml. If it works it'll always be on.
So don't you worry about it. Short story it will use pixel buffer objects to speed up rendering, about 5-25% on 1080p is the preliminary results, I leave it to bobo1on1 to correct me on this since I'm far from good at it ![]() Cheers, Tobias If you have problems please read this before posting Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. ![]() "Well Im gonna download the code and look at it a bit but I'm certainly not a really good C/C++ programer but I'd help as much as I can, I mostly write in C#." |
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alanwww1
Team-XBMC Member Joined: Nov 2008 Reputation: 32 Location: Hungary |
2009-11-30 14:12
Post: #4
Thanks for the info.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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