xTV SAF - Bugs/ToDo list

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wyrm Offline
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Posts: 767
Joined: Nov 2007
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Location: Perth, Australia (GMT +8)
Post: #41
h0bbit Wrote:cool! hey i also noticed that there are no seek sliders. did some searching and saw they were in a old build but removed?
Sorry, not entirely sure what you are talking about here. What old build where they in? Pretty sure I have not removed anything, so if you can let me know what version of xTV SAF they last appeared in, I can add them back
Quote:another minor thing with the white theme is the dialog seek bar text color was hardcoded to c0ffffff rather than using a pre-set that changes with the theme. hard to see with white backgrounds, and i just changed to "button-text" and it looks good.
Nah, beat you to it. I have been going thru and replacing hardcoded colour entries with things from /color/default.xml. Have also added a shadow colour to a lot of the text entries to aid in readabilty. Version 0.95 now also includes a lot more colour diffuses, so you can now tweak the colour of scrollbars and progressbars if you like. Also have make use of the diffuses to tone down fanart backgrounds etc.(again all editable thru the colour theme files in /color).

Sorry it's taking so long, but 'Real Life' keeps getting in the way. It's coming, just can't say Exactly when (but soon I'm sure, kinda, sorta)

Wyrm (xTV SAF)

When postings problems, please provide build details. If required a FULL debug log can now be submitted from the skin in settings->appearance->skin->settings>support. Ensure debug logging has been set in settings->system->debugging (or from the support menu). FAQ's located at :- http://wiki.xbmc.org/index.php?title=Add-on:XTV-SAF
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h0bbit Offline
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Posts: 14
Joined: Mar 2009
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Post: #42
Dunno if you use the original xbox controller at all, but the right analog thumb stick allows you to seek to a time of a video. The progress bar should have a slider that moves when you move the analog stick, and when you let off the stick wherever that slider is on the time currently, the video seeks to that time.

It would be in the DialogSeekBar.xml. Looking at http://code.google.com/p/xbmc-xbox-skins.../xTV%20SAF i see a revision of DialogSeekBar.xml (r59 to be exact) that has the following code. Its completely missing from the current version.

Code:
<control type="slider" id="401">
                        <description>Seek Slider</description>
                        <posx>143</posx>
                        <posy>514</posy>
                        <width>380</width>
                        <height>9</height>
                        <texturesliderbar>seekslider.png</texturesliderbar>
                        <textureslidernib>progress-marker.png</textureslidernib>
                        <textureslidernibfocus>progress-marker.png</textureslidernibfocus>
                        <onup>1</onup>
                        <ondown>1</ondown>
                        <onleft>1</onleft>
                        <onright>1</onright>
                        <visible>[Window.IsActive(2005) | Window.IsActive(2006)]</visible>
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wyrm Offline
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Posts: 767
Joined: Nov 2007
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Location: Perth, Australia (GMT +8)
Post: #43
h0bbit Wrote:It would be in the DialogSeekBar.xml. Looking at http://code.google.com/p/xbmc-xbox-skins.../xTV%20SAF i see a revision of DialogSeekBar.xml (r59 to be exact) that has the following code. Its completely missing from the current version.

hObbit,

That not my update, Bram obviously got tired of waiting for an update and made a couple of changes of his own. I will check the changes against the Official xTV SAF and see if there is a problem. Thanks for the heads up.

Wyrm (xTV SAF)

When postings problems, please provide build details. If required a FULL debug log can now be submitted from the skin in settings->appearance->skin->settings>support. Ensure debug logging has been set in settings->system->debugging (or from the support menu). FAQ's located at :- http://wiki.xbmc.org/index.php?title=Add-on:XTV-SAF
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Smiff Offline
Senior Member
Posts: 160
Joined: Dec 2008
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Post: #44
excellent point h0bbit, that seek indicator really helps usability. including for remote users like myself.
anyway it's in for 0.95 !
doesn't look very pretty at 720p but - Wyrm tried to explain but i glaze over a bit Tongue
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Smiff Offline
Senior Member
Posts: 160
Joined: Dec 2008
Reputation: 0
Post: #45
this skin isn't dead, just some issues came up.

i'm really pleased with 0.95, i think it's the biggest improvement since the original author left.

should be out very soon Smile

nice work Wyrm and others (and it sounds like you all have a lot of Real Life stuff to deal with so don't stress out about this!)
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