[AppleTV] Compiling crystalhd-for-osx Lib/Kext

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DV3B Offline
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Post: #31
I'm up and running as well.

Thanks Davilla and everyone involved in the project.
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A Milton Offline
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Post: #32
Success! *running to the livingroom to test if it works*
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A Milton Offline
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Post: #33
Well... No. Getting this in CrashReporter.log: http://pastebin.com/f5287c651

Edit: XBMC starts successfully on my Mac, though.
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A Milton Offline
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Post: #34
WeakATV Wrote:If everyone is using the same platform (Apple TV), why is _everyone_ compiling it? Couldn't one compile it, and host the kext somewhere? Blush

Yeah... I could host it if I just get a working build. I've got a kickass 100MBit/s connection at home Smile

But maybe Davilla doesn't think it's a good idea? Maybe we have to prove that we really want to do this by compiling it ourselves Smile
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gangsta75 Offline
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Post: #35
A Milton Wrote:Maybe we have to prove that we really want to do this by compiling it ourselves Smile

damn it Big Grin
it's a big price to pay ahahha..
just downloaded the trunk revision 26454 from snv.
It will be a long long afternoon for me.

just an info..
somebody know if http://sshcs.com/ will build with --enable-crystalhd?

thx
G75
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amet Offline
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Post: #36
gangsta75 Wrote:damn it Big Grin
it's a big price to pay ahahha..
just downloaded the trunk revision 26454 from snv.
It will be a long long afternoon for me.

just an info..
somebody know if http://sshcs.com/ will build with --enable-crystalhd?

thx
G75

tonight one might Smile

http://trac.xbmc.org/changeset/26454

but I dont think its enough, it also needs lib/headers to build correctly for crystalhd.
(This post was last modified: 2010-01-06 13:21 by amet.)
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A Milton Offline
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Post: #37
Amet Wrote:tonight one might Smile

http://trac.xbmc.org/changeset/26454

As long as the build machine has the lib/headers installed...
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amet Offline
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Post: #38
A Milton Wrote:As long as the build machine has the lib/headers installed...

that was fast, I was editing my post Smile
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A Milton Offline
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Post: #39
Amet Wrote:that was fast, I was editing my post Smile

Sorry, blame it on the push e-mail Smile
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Jimmer Offline
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Post: #40
gangsta75 Wrote:damn it Big Grin
it's a big price to pay ahahha..
just downloaded the trunk revision 26454 from snv.
It will be a long long afternoon for me.

just an info..
somebody know if http://sshcs.com/ will build with --enable-crystalhd?

thx
G75

Have e-mailed thequestor to see if he does/is going to build nightlies with the --enable-crystalhd flag and Davilla's header files, I've him know about this thread - perhaps he'll pop by and let us know?

Jim.
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amet Offline
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Post: #41
Jimmer Wrote:Have e-mailed thequestor to see if he does/is going to build nightlies with the --enable-crystalhd flag and Davilla's header files, I've him know about this thread - perhaps he'll pop by and let us know?

Jim.

there is no need for --enable-crystalhd flag anymore as the trac 26454 takes care of that by setting it to "enabled" by default
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markomarko Offline
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Post: #42
Lovely, can we have the binaries then? I don't even have mac to compile this Sad
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A Milton Offline
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Post: #43
Damnit. I just tried building r26457, but I get the same error on the ATV as before.

Has anyone had any success?
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amet Offline
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Post: #44
A Milton Wrote:Damnit. I just tried building r26457, but I get the same error on the ATV as before.

Has anyone had any success?

running it on ATV? I have had success building it under Snow Leopard.

I haven't tried 26457 specifically, but I have one of the early 264** builds going nicely.

EDIT: its showing SVN-26413M in the log, you are doing ./bootstrap, ./configure, make clean , make xcode_depends ?
(This post was last modified: 2010-01-06 14:12 by amet.)
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A Milton Offline
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Post: #45
Yep. I found this though: http://forum.xbmc.org/showthread.php?p=3...post321067

Seems like I've done something wrong building the ports, even though I copy/pasted from the README.osx:

Code:
port install libcdio +universal

I tried changing it to:

Code:
port install libcdio +universal macosx_deployment_target=10.4

and reinstalled it, but I have NO idea if it will make any difference. Only time will tell, ~45 minutes for XBMC to build, to be more precise Smile
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