So in essence in order to use my crystal thingy thats gonna be with me tomorrow I have to understand what percentage of the above?
I believe I understand about 4% of it.
[AppleTV] Compiling crystalhd-for-osx Lib/Kext
garyi
Posting Freak Posts: 1,196 Joined: Oct 2008 Reputation: 0 |
2010-01-05 23:43
Post: #11
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gangsta75
Member+ Posts: 59 Joined: Aug 2005 Reputation: 0 Location: Italy |
2010-01-05 23:54
Post: #12
i don't know if what i did is right..
i compiled everything on my macbookpro and copied all the stuff on appletv. kext is loaded: kextload: extension BroadcomCrystalHD.kext appears to be valid kextload: loading extension BroadcomCrystalHD.kext kextload: BroadcomCrystalHD.kext loaded successfully kextload: loading personalities named: kextload: FirstPersonality kextload: sending 1 personality to the kernel kextload: matching started for BroadcomCrystalHD.kext i'm running the latest build of xbmc and the card is installed properly (i've already tested ubuntu live and it's working good) this is it? I've tried 720p but it's not working. Am i missing something? thanks G75 |
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dan1son
Fan Posts: 608 Joined: Dec 2008 Reputation: 0 |
2010-01-06 00:22
Post: #13
garyi Wrote:So in essence in order to use my crystal thingy thats gonna be with me tomorrow I have to understand what percentage of the above? If you want to use it tomorrow you're going to need to go through quite a few steps... You need a Mac, the source code for the drivers, xcode, XBMC source code from SVN, the pre-requisites for compiling XBMC, and type some commands to make it all compile. |
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A Milton
Member+ Joined: Jun 2007 Reputation: 0 Location: Sweden |
2010-01-06 00:35
Post: #14
Ok, so now I got the lib and kext compiled, installed and loaded on my ATV. What build of XBMC should I use? Do I have to build my own or does someone have a link?
I have begun compiling r26413, but I'm afraid it's gonna take quite some time on my poor 1.83 GHz Core Duo.
(This post was last modified: 2010-01-06 00:38 by A Milton.)
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A Milton
Member+ Joined: Jun 2007 Reputation: 0 Location: Sweden |
2010-01-06 00:36
Post: #15
dan1son Wrote:You need a Mac, the source code for the drivers, xcode, XBMC source code from SVN, the pre-requisites for compiling XBMC, and type some commands to make it all compile. And time... Lots and lots of time... |
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2010-01-06 00:37
Post: #16
gangsta75 Wrote:i don't know if what i did is right.. Not nearly enough info to begin debugging why
MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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gangsta75
Member+ Posts: 59 Joined: Aug 2005 Reputation: 0 Location: Italy |
2010-01-06 00:50
Post: #17
davilla Wrote:Not nearly enough info to begin debugging why You are right Davilla but i tought i was not in the right direction so i have not added other infos on my post ![]() I'm running build R26208 (one of the latest) and i don't see any references about Broadcom on xbmc log. Seeing A Milton post, i suppose build i'm running is not patched. (tought was patched since #26172)
(This post was last modified: 2010-01-06 01:06 by gangsta75.)
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Clumsy
Team-XBMC Forum Moderator Posts: 617 Joined: Feb 2004 Reputation: 0 |
2010-01-06 00:57
Post: #18
Bet you forgot to compile xbmc with the --enable-crystalhd flag, after having installed the lib/headers.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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A Milton
Member+ Joined: Jun 2007 Reputation: 0 Location: Sweden |
2010-01-06 00:58
Post: #19
I found a compiled r26336 here. That _should_ work, right?
Edit: I'm not sure that build has crystalhd enabled. I'll keep on compiling...
(This post was last modified: 2010-01-06 01:20 by A Milton.)
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A Milton
Member+ Joined: Jun 2007 Reputation: 0 Location: Sweden |
2010-01-06 02:00
Post: #20
Quote:** BUILD FAILED ** ![]() I guess I'll try again tomorrow if someone doesn't have something precompiled by then. It's 1 AM here, so I guess it's time for bed. Quote:$ time { ./bootstrap && ./configure --disable-debug --enable-crystalhd && make clean && make xcode_depends && xcodebuild -sdk macosx10.4 -project XBMC.xcodeproj -target XBMC.app -configuration Release build; } XBMC is a freaking beast!
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