Humm, you too. Something must be busted in svn, checking.
EDIT: command-line xcodebuild is broke for some reason, open the project and build it in xcode.
[AppleTV] Compiling crystalhd-for-osx Lib/Kext
davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2010-01-06 02:10
Post: #21
MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
(This post was last modified: 2010-01-06 02:42 by davilla.)
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2010-01-06 02:48
Post: #22
post the output of
ls -l /usr/include/libcrystalhd MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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A Milton
Member+ Joined: Jun 2007 Reputation: 0 Location: Sweden |
2010-01-06 02:50
Post: #23
Code: -rw-r--r-- 1 root wheel 15915 5 Jan 23:06 bc_dts_defs.h |
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DV3B
Member Posts: 72 Joined: Dec 2009 Reputation: 0 |
2010-01-06 03:56
Post: #24
I'm having trouble with the XBMC compile also.
Installed the crystalhd libs as per instructions on site, no errors. I just downloaded XBMC svn_revision 26422M and and ran; Code: make clean Opened up xcode ran build and got 255 errors ,1 warning. (I know I should post a log but where do I find it?) /usr/include/libcrystalhd reads the same as A_Milton Code: total 112Also I just recompiled XBMC without the --enable-crystalhd flag and build was successful. If I can provide any more info I'm happy to help. |
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2010-01-06 04:02
Post: #25
svn up and try again. made so tweeks. seems to build from me, not sure what is wrong.
MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2010-01-06 04:34
Post: #26
Grrrr, not sure what is going on here. The other post clearly points to a problem finding the crystalhd headers as the include fails. Yet the headers are present.
someone do "echo $PATH" on the command-line and post the results. MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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DV3B
Member Posts: 72 Joined: Dec 2009 Reputation: 0 |
2010-01-06 04:40
Post: #27
Is this what your after?
Code: echo $PATH |
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WeakATV
Junior Member Posts: 33 Joined: Jan 2010 Reputation: 0 |
2010-01-06 05:23
Post: #28
There must be an obvious answer to this because I have not seen it yet, so my apologies in advance....
If everyone is using the same platform (Apple TV), why is _everyone_ compiling it? Couldn't one compile it, and host the kext somewhere?
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2010-01-06 06:06
Post: #29
fixed in crystalhd-for-osx svn r15.
Xcode sandboxes "/usr/includes" and uses "/Developer/SDKs/MacOSX10.4u.sdk/usr/include" instead. So svn up (from crystalhd-for-osx svn) re-install the crystalhd library and all should be good. MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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pin87a
Senior Member Posts: 179 Joined: Mar 2004 Reputation: 5 |
2010-01-06 06:43
Post: #30
Yay! It works!
After a serious crash course in building XBMC for the Mac I was able to get everything up and running on my ATV. XBMC.log So far so good. Big thanks to Davilla and everyone else involved in making this happen. |
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