I wish to apologize ahead of time if my suggestion/query may appear to be blunt, but I'm just trying to be to the point about this. I also posted this at
forums.xbox-scene.com so we'll see what happens there too.
So... WHY is it that XBMC (on XBOX1) categorically
"can not play any audio or video files protected/encrypted with DRM"? Is it a hardware limitation that translates directly over into a software limitation? Is it the fact that there's no
open-source DRM development? And if we're limited to Netflix (+ Hulu, etc.) uPnP streaming via PlayOn's software, why is this? If it can be done with commercial software, certainly the same uPnP streaming can be accomplished by some savvy open source programming?
Another thought: I've read multiple times on posts over the years that DRM can "only" be decrypted successfully on a Windows or OS X machine. Who says? With the [confirmed?] rumors of Netflix (clearly "locked down" by DRM) coming to PS3 and Wii, isn't it obvious that it *SHOULD* be possible on XBMC (
or Linux) for that matter?
I don't have the knowledge or patience [yet] for programming on the XBOX, but in my searching:
1) no one appears to have a real answer to WHY DRM can't be decrypted on there, just lots of people, either in a polite or bothered tone, saying "it cannot be done" or "do your searching!".
2) there are plenty of "netflix api"-this and "python"-that floating around, but mostly relating to Media Center "extenders" and use with the XBOX360 before it was a built-in feature -- can't these be tapped for info?
3) why isn't vmcNetFlix compatible with XBMC?
4) how come Boxee can do it?
Running XBMC on an XBOX is considered "illegal" and voids warranties and legal agreements all over the place. It made the impossible possible, and along the way, proprietary code was used successfully. What the hell are people afraid of to take a crack at live DRM decrypting streaming? I don't get it.